fix: add overlayDisp to prevent freeze on emulation stop
Co-authored-by: Alula <6276139+alula@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,105 @@
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.OverlayAppletProxy;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService
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{
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class IOverlayAppletProxy : IpcService
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{
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private readonly ulong _pid;
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public IOverlayAppletProxy(ulong pid)
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{
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_pid = pid;
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}
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[CommandCmif(0)]
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// GetCommonStateGetter() -> object<nn::am::service::ICommonStateGetter>
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public ResultCode GetCommonStateGetter(ServiceCtx context)
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{
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MakeObject(context, new ICommonStateGetter(context));
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return ResultCode.Success;
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}
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[CommandCmif(1)]
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// GetSelfController() -> object<nn::am::service::ISelfController>
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public ResultCode GetSelfController(ServiceCtx context)
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{
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MakeObject(context, new ISelfController(context, _pid));
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return ResultCode.Success;
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}
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[CommandCmif(2)]
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// GetWindowController() -> object<nn::am::service::IWindowController>
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public ResultCode GetWindowController(ServiceCtx context)
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{
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MakeObject(context, new IWindowController(_pid));
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return ResultCode.Success;
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}
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[CommandCmif(3)]
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// GetAudioController() -> object<nn::am::service::IAudioController>
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public ResultCode GetAudioController(ServiceCtx context)
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{
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MakeObject(context, new IAudioController());
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return ResultCode.Success;
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}
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[CommandCmif(4)]
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// GetDisplayController() -> object<nn::am::service::IDisplayController>
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public ResultCode GetDisplayController(ServiceCtx context)
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{
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MakeObject(context, new IDisplayController(context));
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return ResultCode.Success;
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}
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[CommandCmif(11)]
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// GetLibraryAppletCreator() -> object<nn::am::service::ILibraryAppletCreator>
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public ResultCode GetLibraryAppletCreator(ServiceCtx context)
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{
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MakeObject(context, new ILibraryAppletCreator());
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return ResultCode.Success;
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}
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[CommandCmif(20)]
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// GetOverlayFunctions() -> object<nn::am::service::IOverlayFunctions>
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public ResultCode GetOverlayFunctions(ServiceCtx context)
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{
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MakeObject(context, new IOverlayFunctions(context.Device.System));
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return ResultCode.Success;
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}
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[CommandCmif(21)]
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// GetAppletCommonFunctions() -> object<nn::am::service::IAppletCommonFunctions>
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public ResultCode GetAppletCommonFunctions(ServiceCtx context)
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{
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MakeObject(context, new IAppletCommonFunctions());
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return ResultCode.Success;
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}
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[CommandCmif(23)]
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// GetGlobalStateController() -> object<nn::am::service::IGlobalStateController>
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public ResultCode GetGlobalStateController(ServiceCtx context)
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{
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MakeObject(context, new IGlobalStateController());
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return ResultCode.Success;
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}
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[CommandCmif(1000)]
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// GetDebugFunctions() -> object<nn::am::service::IDebugFunctions>
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public ResultCode GetDebugFunctions(ServiceCtx context)
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{
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MakeObject(context, new IDebugFunctions());
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return ResultCode.Success;
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}
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}
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}
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