Merge branch 'master' into master
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@@ -15,6 +15,7 @@ using Ryujinx.Ava.UI.Models.Input;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Ava.Utilities.Configuration;
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using Ryujinx.Ava.Utilities.Configuration.System;
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using Ryujinx.Ava.Utilities.Configuration.UI;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.Common.GraphicsDriver;
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@@ -135,6 +136,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool RememberWindowState { get; set; }
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public bool ShowTitleBar { get; set; }
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public int HideCursor { get; set; }
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public int UpdateCheckerType { get; set; }
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public bool EnableDockedMode { get; set; }
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public bool EnableKeyboard { get; set; }
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public bool EnableMouse { get; set; }
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@@ -532,6 +534,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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{
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ConfigurationState config = ConfigurationState.Instance;
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//It is necessary that the data is used from the global configuration file
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if (string.IsNullOrEmpty(GameId))
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{
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@@ -542,7 +545,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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RememberWindowState = config.RememberWindowState;
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ShowTitleBar = config.ShowTitleBar;
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HideCursor = (int)config.HideCursor.Value;
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UpdateCheckerType = (int)config.UpdateCheckerType.Value;
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GameDirectories.Clear();
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GameDirectories.AddRange(config.UI.GameDirs.Value);
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@@ -643,6 +647,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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ConfigurationState config = ConfigurationState.Instance;
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bool userConfigFile = string.IsNullOrEmpty(GameId);
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if (userConfigFile)
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{
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// User Interface
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@@ -652,6 +657,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.RememberWindowState.Value = RememberWindowState;
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config.ShowTitleBar.Value = ShowTitleBar;
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config.HideCursor.Value = (HideCursorMode)HideCursor;
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config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
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if (GameDirectoryChanged)
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{
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