Adds the ability to read and write to amiibo bin files (#348)
This introduces the ability to read and write game data and model information from an Amiibo dump file (BIN format). Note that this functionality requires the presence of a key_retail.bin file. For the option to appear and function in the UI, ensure that the key_retail.bin file is located in the <RyujinxData>/system folder.
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@@ -241,6 +241,13 @@
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Icon="{ext:Icon mdi-cube-scan}"
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InputGesture="Ctrl + A"
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IsEnabled="{Binding IsAmiiboRequested}" />
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<MenuItem
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Name="ScanAmiiboMenuItemFromBin"
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AttachedToVisualTree="ScanBinAmiiboMenuItem_AttachedToVisualTree"
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Click="OpenBinFile"
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Header="{ext:Locale MenuBarActionsScanAmiiboBin}"
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Icon="{ext:Icon mdi-cube-scan}"
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IsEnabled="{Binding IsAmiiboBinRequested}" />
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<MenuItem
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Command="{Binding TakeScreenshot}"
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Header="{ext:Locale MenuBarFileToolsTakeScreenshot}"
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