misc: Move StatusBarSeparator into Controls namespace, rename to MiniVerticalSeparator
add bulk property change event method give each markup extension its own property name
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@@ -133,7 +133,7 @@
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</Flyout>
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</Button.Flyout>
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</Button>
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<local:StatusBarSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<TextBlock
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Name="DockedStatus"
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Margin="5,0,5,0"
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@@ -143,7 +143,7 @@
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PointerReleased="DockedStatus_PointerReleased"
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Text="{Binding DockedStatusText}"
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TextAlignment="Start" />
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<local:StatusBarSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<SplitButton
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Name="AspectRatioStatus"
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Padding="5,0,5,0"
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@@ -190,7 +190,7 @@
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</MenuFlyout>
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</SplitButton.Flyout>
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</SplitButton>
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<local:StatusBarSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<ToggleSplitButton
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Name="VolumeStatus"
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Padding="5,0,5,0"
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@@ -234,7 +234,7 @@
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</Flyout>
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</ToggleSplitButton.Flyout>
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</ToggleSplitButton>
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<local:StatusBarSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<TextBlock
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Margin="5,0,5,0"
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HorizontalAlignment="Left"
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@@ -242,7 +242,7 @@
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IsVisible="{Binding !ShowLoadProgress}"
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Text="{Binding GameStatusText}"
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TextAlignment="Start" />
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<local:StatusBarSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<TextBlock
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Margin="5,0,5,0"
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HorizontalAlignment="Left"
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@@ -264,7 +264,7 @@
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VerticalAlignment="Center"
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IsVisible="{Binding ShowShaderCompilationHint}"
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Text="{Binding ShaderCountText}" />
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<local:StatusBarSeparator IsVisible="{Binding ShowShaderCompilationHint}" />
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<controls:MiniVerticalSeparator IsVisible="{Binding ShowShaderCompilationHint}" />
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<TextBlock
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Margin="5,0,5,0"
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HorizontalAlignment="Left"
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@@ -272,7 +272,7 @@
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IsVisible="{Binding !ShowLoadProgress}"
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Text="{Binding BackendText}"
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TextAlignment="Start" />
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<local:StatusBarSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<controls:MiniVerticalSeparator IsVisible="{Binding !ShowLoadProgress}" />
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<TextBlock
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Margin="5,0,0,0"
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HorizontalAlignment="Left"
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@@ -287,7 +287,7 @@
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VerticalAlignment="Center"
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IsVisible="{Binding ShowFirmwareStatus}"
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Orientation="Horizontal">
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<local:StatusBarSeparator IsVisible="{Binding IsGameRunning}" />
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<controls:MiniVerticalSeparator IsVisible="{Binding IsGameRunning}" />
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<TextBlock
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Name="FirmwareStatus"
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Margin="5, 0, 0, 0"
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@@ -2,7 +2,6 @@ using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.Media;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Windows;
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@@ -63,27 +62,9 @@ namespace Ryujinx.Ava.UI.Views.Main
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// Change the volume by 5% at a time
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float newValue = Window.ViewModel.Volume + (float)e.Delta.Y * 0.05f;
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Window.ViewModel.Volume = newValue switch
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{
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< 0 => 0,
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> 1 => 1,
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_ => newValue,
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};
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Window.ViewModel.Volume = Math.Clamp(newValue, 0, 1);
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e.Handled = true;
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}
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}
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public class StatusBarSeparator : Border
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{
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public StatusBarSeparator()
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{
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Width = 2;
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Height = 12;
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Margin = new Thickness();
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BorderBrush = Brushes.Gray;
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Background = Brushes.Gray;
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BorderThickness = new Thickness(1);
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}
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}
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}
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