UI: Add descriptions of what each dynamic RPC formatter actually shows when hovering whether it has support in the game info popup
This commit is contained in:
@@ -119,17 +119,23 @@
|
||||
TextWrapping="Wrap" >
|
||||
</TextBlock>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal" Spacing="5">
|
||||
<ui:SymbolIcon Foreground="ForestGreen" Symbol="Checkmark" IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
|
||||
<StackPanel Orientation="Horizontal" Spacing="5" ToolTip.Tip="{Binding DynamicRichPresenceDescription}">
|
||||
<ui:SymbolIcon
|
||||
Foreground="ForestGreen"
|
||||
Symbol="Checkmark"
|
||||
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"/>
|
||||
<TextBlock
|
||||
Foreground="ForestGreen"
|
||||
HorizontalAlignment="Stretch"
|
||||
IsVisible="{Binding AppData.HasDynamicRichPresenceSupport}"
|
||||
Text="{ext:Locale GameInfoRpcDynamic}"
|
||||
TextAlignment="Start"
|
||||
TextWrapping="Wrap" >
|
||||
TextWrapping="Wrap">
|
||||
</TextBlock>
|
||||
<ui:SymbolIcon Foreground="Red" Symbol="Cancel" IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
|
||||
<ui:SymbolIcon
|
||||
Foreground="Red"
|
||||
Symbol="Cancel"
|
||||
IsVisible="{Binding !AppData.HasDynamicRichPresenceSupport}"/>
|
||||
<TextBlock
|
||||
Foreground="Red"
|
||||
HorizontalAlignment="Stretch"
|
||||
|
||||
Reference in New Issue
Block a user