Move most logic into new StickVisualizer class and add keyboard support.

This commit is contained in:
MutantAura
2024-05-31 01:42:33 +01:00
committed by Evan Husted
parent cfa5ad0757
commit 16ca8e5005
6 changed files with 355 additions and 67 deletions

View File

@@ -0,0 +1,123 @@
using Ryujinx.Ava.UI.ViewModels;
using System;
using System.Threading;
namespace Ryujinx.Ava.UI.Models.Input
{
public class StickVisualizer : BaseModel
{
public const int DrawStickPollRate = 50; // Milliseconds per poll.
public const int DrawStickCircumference = 5;
public const float DrawStickScaleFactor = DrawStickCanvasCenter;
public const int DrawStickCanvasSize = 100;
public const int DrawStickBorderSize = DrawStickCanvasSize + 5;
public const float DrawStickCanvasCenter = (DrawStickCanvasSize - DrawStickCircumference) / 2;
public const float MaxVectorLength = DrawStickCanvasSize / 2;
public CancellationTokenSource PollTokenSource = new();
public CancellationToken PollToken;
private static float _vectorLength;
private static float _vectorMultiplier;
private GamepadInputConfig _gamepadConfig;
public GamepadInputConfig GamepadConfig
{
get => _gamepadConfig;
set
{
_gamepadConfig = value;
OnPropertyChanged();
}
}
private KeyboardInputConfig _keyboardConfig;
public KeyboardInputConfig KeyboardConfig
{
get => _keyboardConfig;
set
{
_keyboardConfig = value;
OnPropertyChanged();
}
}
private (float, float) _uiStickLeft;
public (float, float) UiStickLeft
{
get => (_uiStickLeft.Item1 * DrawStickScaleFactor, _uiStickLeft.Item2 * DrawStickScaleFactor);
set
{
_uiStickLeft = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickRightX));
OnPropertyChanged(nameof(UiStickRightY));
OnPropertyChanged(nameof(UiDeadzoneRight));
}
}
private (float, float) _uiStickRight;
public (float, float) UiStickRight
{
get => (_uiStickRight.Item1 * DrawStickScaleFactor, _uiStickRight.Item2 * DrawStickScaleFactor);
set
{
_uiStickRight = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UiStickLeftX));
OnPropertyChanged(nameof(UiStickLeftY));
OnPropertyChanged(nameof(UiDeadzoneLeft));
}
}
public float UiStickLeftX => ClampVector(UiStickLeft).Item1;
public float UiStickLeftY => ClampVector(UiStickLeft).Item2;
public float UiStickRightX => ClampVector(UiStickRight).Item1;
public float UiStickRightY => ClampVector(UiStickRight).Item2;
public int UiStickCircumference => DrawStickCircumference;
public int UiCanvasSize => DrawStickCanvasSize;
public int UiStickBorderSize => DrawStickBorderSize;
public float? UiDeadzoneLeft => _gamepadConfig?.DeadzoneLeft * DrawStickCanvasSize - DrawStickCircumference;
public float? UiDeadzoneRight => _gamepadConfig?.DeadzoneRight * DrawStickCanvasSize - DrawStickCircumference;
public void UpdateConfig(object config)
{
if (config is GamepadInputConfig padConfig)
{
GamepadConfig = padConfig;
return;
}
else if (config is KeyboardInputConfig keyConfig)
{
KeyboardConfig = keyConfig;
return;
}
throw new ArgumentException($"Invalid configuration: {config}");
}
public static (float, float) ClampVector((float, float) vect)
{
_vectorMultiplier = 1;
_vectorLength = MathF.Sqrt((vect.Item1 * vect.Item1) + (vect.Item2 * vect.Item2));
if (_vectorLength > MaxVectorLength)
{
_vectorMultiplier = MaxVectorLength / _vectorLength;
}
vect.Item1 = vect.Item1 * _vectorMultiplier + DrawStickCanvasCenter;
vect.Item2 = vect.Item2 * _vectorMultiplier + DrawStickCanvasCenter;
return vect;
}
}
}