misc: Reformat Ryujinx.Audio with dotnet-format (#3485)

This is the first commit of a series of reformat around the codebase as
discussed internally some weeks ago.

This project being one that isn't touched that much, it shouldn't cause
conflict with any opened PRs.
This commit is contained in:
Mary-nyan
2022-07-25 20:46:33 +02:00
committed by GitHub
parent 62f8ceb60b
commit 1825bd87b4
200 changed files with 306 additions and 309 deletions
@@ -96,4 +96,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <seealso cref="Server.BehaviourContext"/>
public int Revision;
}
}
}
@@ -27,4 +27,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed uint _reserved[3];
}
}
}
@@ -31,4 +31,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <remarks>a0 = 1</remarks>
public Array2<short> Denominator;
}
}
}
@@ -81,4 +81,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// <remarks>This is unused.</remarks>
public uint MixBufferSampleCount;
}
}
}
@@ -41,4 +41,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// </summary>
public UsageState Status;
}
}
}
@@ -29,4 +29,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// </summary>
public uint MixesCount;
}
}
}
@@ -98,4 +98,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}
@@ -135,4 +135,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}
@@ -28,4 +28,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
CompressionGainMin.ToSpan().Fill(1.0f);
}
}
}
}
@@ -124,4 +124,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}
@@ -116,4 +116,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}
@@ -94,4 +94,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
return channelCount == 1 || channelCount == 2 || channelCount == 4 || channelCount == 6;
}
}
}
}
@@ -94,4 +94,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
return channelCount == 1 || channelCount == 2 || channelCount == 4 || channelCount == 6;
}
}
}
}
@@ -20,4 +20,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
EffectState IEffectOutStatus.State { get => State; set => State = value; }
}
}
}
@@ -25,4 +25,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
EffectState IEffectOutStatus.State { get => State; set => State = value; }
}
}
}
@@ -23,4 +23,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
}
}
}
@@ -15,4 +15,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
Disabled = 4
}
}
}
@@ -50,4 +50,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
Span<byte> SpecificData { get; }
}
}
}
@@ -10,4 +10,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
EffectState State { get; set; }
}
}
}
@@ -30,4 +30,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed uint _reserved[3];
}
}
}
@@ -19,4 +19,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed uint _reserved[3];
}
}
}
@@ -24,4 +24,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed byte _reserved[24];
}
}
}
@@ -92,4 +92,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <remarks>Used when no splitter id is specified.</remarks>
public Span<float> MixBufferVolume => SpanHelpers.AsSpan<MixVolumeArray, float>(ref _mixBufferVolumeArray);
}
}
}
@@ -18,4 +18,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Performance
/// </summary>
private unsafe fixed uint _reserved[3];
}
}
}
@@ -18,4 +18,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Performance
/// </summary>
private unsafe fixed uint _reserved[3];
}
}
}
@@ -18,4 +18,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private ulong _reserved;
}
}
}
@@ -59,4 +59,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// </summary>
private ushort _reserved2;
}
}
}
@@ -55,4 +55,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// </summary>
public Span<byte> DeviceName => SpanHelpers.AsSpan<DeviceNameStruct, byte>(ref _deviceName);
}
}
}
@@ -50,4 +50,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
}
}
}
@@ -23,4 +23,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed ulong _reserved[3];
}
}
}
@@ -64,4 +64,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
return Magic == ValidMagic;
}
}
}
}
@@ -43,4 +43,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
return Magic == ValidMagic;
}
}
}
}
@@ -42,4 +42,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
return Magic == ValidMagic;
}
}
}
}
@@ -25,4 +25,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
[MarshalAs(UnmanagedType.I1)]
public bool IsUsed;
}
}
}
@@ -341,4 +341,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
Low
}
}
}
}
@@ -32,4 +32,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed byte _reserved[3];
}
}
}