Cleanup Pipeline
Housekeeping More housekeeping
This commit is contained in:
committed by
Evan Husted
parent
74083083cd
commit
197184657f
@@ -7,7 +7,7 @@ using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal
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{
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[SupportedOSPlatform("macos")]
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public struct RenderPipelineHash
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struct RenderPipelineHash
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{
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public MTLFunction VertexFunction;
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public MTLFunction FragmentFunction;
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@@ -162,7 +162,7 @@ namespace Ryujinx.Graphics.Metal
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}
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[SupportedOSPlatform("macos")]
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public class RenderPipelineCache : StateCache<MTLRenderPipelineState, MTLRenderPipelineDescriptor, RenderPipelineHash>
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class RenderPipelineCache : StateCache<MTLRenderPipelineState, MTLRenderPipelineDescriptor, RenderPipelineHash>
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{
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private readonly MTLDevice _device;
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