misc: chore: Use explicit types in GPU, Device, and Host1x projects

This commit is contained in:
Evan Husted
2025-01-25 14:05:44 -06:00
parent 5099548856
commit 1ae349efb1
55 changed files with 350 additions and 339 deletions

View File

@@ -159,7 +159,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo
int availableCount = commandBuffer.Length - offset;
int consumeCount = Math.Min(_state.MethodCount, availableCount);
var data = commandBuffer.Slice(offset, consumeCount);
ReadOnlySpan<int> data = commandBuffer.Slice(offset, consumeCount);
if (_state.SubChannel == 0)
{