misc: chore: Use explicit types in GPU, Device, and Host1x projects
This commit is contained in:
@@ -369,7 +369,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
|
||||
/// <returns>The call argument, or 0 if the FIFO is empty</returns>
|
||||
private int FetchParam()
|
||||
{
|
||||
if (!Fifo.TryDequeue(out var value))
|
||||
if (!Fifo.TryDequeue(out FifoWord value))
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user