misc: chore: Use explicit types in GPU, Device, and Host1x projects

This commit is contained in:
Evan Husted
2025-01-25 14:05:44 -06:00
parent 5099548856
commit 1ae349efb1
55 changed files with 350 additions and 339 deletions

View File

@@ -73,7 +73,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (binding >= 0)
{
var range = new BufferRange(_handle, 0, data.Length);
BufferRange range = new BufferRange(_handle, 0, data.Length);
_renderer.Pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(0, range) });
}
};