misc: chore: Use explicit types in GPU, Device, and Host1x projects
This commit is contained in:
@@ -149,7 +149,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
|
||||
if (_dependencies != null)
|
||||
{
|
||||
foreach (var dependency in _dependencies)
|
||||
foreach (PhysicalDependency dependency in _dependencies)
|
||||
{
|
||||
if (dependency.PhysicalBuffer == buffer && dependency.VirtualOffset >= minimumVirtOffset)
|
||||
{
|
||||
@@ -231,7 +231,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
|
||||
{
|
||||
if (_dependencies != null)
|
||||
{
|
||||
foreach (var dependency in _dependencies)
|
||||
foreach (PhysicalDependency dependency in _dependencies)
|
||||
{
|
||||
dependency.PhysicalBuffer.RemoveVirtualDependency(this);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user