misc: chore: Use explicit types in GPU, Device, and Host1x projects

This commit is contained in:
Evan Husted
2025-01-25 14:05:44 -06:00
parent 5099548856
commit 1ae349efb1
55 changed files with 350 additions and 339 deletions

View File

@@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization
}
using ManualResetEvent waitEvent = new(false);
var info = _syncpoints[id].RegisterCallback(threshold, (x) => waitEvent.Set());
SyncpointWaiterHandle info = _syncpoints[id].RegisterCallback(threshold, (x) => waitEvent.Set());
if (info == null)
{