misc: chore: Use explicit types in GPU, Device, and Host1x projects
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@@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Host1x
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public void Dispose()
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{
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foreach (var device in _devices.Values)
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foreach (IDeviceState device in _devices.Values)
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{
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if (device is ThiDevice thi)
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{
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