Fix stencil clears

This commit is contained in:
Isaac Marovitz
2024-06-26 17:38:23 +01:00
committed by Evan Husted
parent d6dcc39131
commit 1af7dc4b68
2 changed files with 1 additions and 4 deletions

View File

@@ -8,7 +8,6 @@ struct VertexOut {
struct FragmentOut {
float depth [[depth(any)]];
uint stencil [[stencil]];
};
struct ClearDepth {
@@ -38,7 +37,6 @@ fragment FragmentOut fragmentMain(VertexOut in [[stage_in]],
FragmentOut out;
out.depth = constant_buffers.clear_depth->data;
// out.stencil = stencil_clear;
return out;
}