update
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16
src/Ryujinx.Audio.Backends.SDL3/SDL3AudioBuffer.cs
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16
src/Ryujinx.Audio.Backends.SDL3/SDL3AudioBuffer.cs
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namespace Ryujinx.Audio.Backends.SDL3
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{
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class SDL3AudioBuffer
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{
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public readonly ulong DriverIdentifier;
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public readonly ulong SampleCount;
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public ulong SamplePlayed;
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public SDL3AudioBuffer(ulong driverIdentifier, ulong sampleCount)
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{
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DriverIdentifier = driverIdentifier;
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SampleCount = sampleCount;
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SamplePlayed = 0;
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}
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}
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}
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