editorconfig: Set default encoding to UTF-8 (#5793)

* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
This commit is contained in:
TSRBerry
2023-12-04 14:17:13 +01:00
committed by GitHub
parent 1be668e68a
commit 2989c163a8
1962 changed files with 1964 additions and 1961 deletions

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using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.Gpu;
using System;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
static class BufferQueue
{

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using System;

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using System;

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Settings;

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using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using Ryujinx.HLE.HOS.Services.Time.Clock;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
class BufferSlotArray
{

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using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using System;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
using System.Collections.Generic;

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
using System.Runtime.CompilerServices;

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
interface IConsumerListener
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
interface IFlattenable
{

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using System;

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using Ryujinx.Common.Memory;
using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common;

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
interface IProducerListener
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
enum NativeWindowApi
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
enum NativeWindowAttribute : uint
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
enum NativeWindowScalingMode : uint
{

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using System;
using System;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{

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using Ryujinx.Common;
using Ryujinx.Common;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using System;

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
struct ParcelHeader
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
enum PixelFormat : uint
{

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using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{

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using Ryujinx.Common;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.PreciseSleep;

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using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.Gpu.Synchronization;
using Ryujinx.HLE.HOS.Services.Nv.Types;

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types
{
class AndroidStrongPointer<T> where T : unmanaged, IFlattenable
{

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using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types

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using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using System;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
internal enum BufferState
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
enum ColorBytePerPixel
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
enum ColorComponent : uint
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
enum ColorDataType
{

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using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.CodeAnalysis;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
class ColorShift
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
enum ColorSpace : ulong
{

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
enum ColorSwizzle
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{

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using System.Runtime.InteropServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{

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using System;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger

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using System;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger