misc: chore: Use string.Empty in more places where it's snuck back
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@@ -7,23 +7,26 @@ namespace Ryujinx.Ava.UI.Views.Settings
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{
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public partial class SettingsNetworkView : UserControl
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{
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private readonly Random _random;
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public SettingsViewModel ViewModel;
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public SettingsNetworkView()
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{
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_random = new Random();
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InitializeComponent();
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}
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private void GenLdnPassButton_OnClick(object sender, RoutedEventArgs e)
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{
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byte[] code = new byte[4];
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new Random().NextBytes(code);
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_random.NextBytes(code);
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ViewModel.LdnPassphrase = $"Ryujinx-{BitConverter.ToUInt32(code):x8}";
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}
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private void ClearLdnPassButton_OnClick(object sender, RoutedEventArgs e)
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{
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ViewModel.LdnPassphrase = "";
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ViewModel.LdnPassphrase = string.Empty;
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}
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}
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}
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@@ -204,8 +204,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
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Multiplayer.LanInterfaceId.Value = "0";
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Multiplayer.Mode.Value = MultiplayerMode.Disabled;
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Multiplayer.DisableP2p.Value = false;
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Multiplayer.LdnPassphrase.Value = "";
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Multiplayer.LdnServer.Value = "";
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Multiplayer.LdnPassphrase.Value = string.Empty;
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Multiplayer.LdnServer.Value = string.Empty;
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UI.GuiColumns.FavColumn.Value = true;
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UI.GuiColumns.IconColumn.Value = true;
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UI.GuiColumns.AppColumn.Value = true;
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