UI: Rework the compatibility list into a Window
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@@ -44,7 +44,7 @@ namespace Ryujinx.Ava.UI.Views.Misc
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if (RyujinxApp.AppLifetime.Windows.TryGetFirst(x => x is ContentDialogOverlayWindow, out Window window))
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window.Close(ContentDialogResult.None);
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await CompatibilityList.Show((string)playabilityLabel.Tag);
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await CompatibilityListWindow.Show((string)playabilityLabel.Tag);
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}
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private async void IdString_OnClick(object sender, RoutedEventArgs e)
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