misc: chore: Use explicit types in Vulkan project
This commit is contained in:
@@ -148,8 +148,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
for (int i = 0; i < textures.Length; i++)
|
||||
{
|
||||
ref var texture = ref textures[i];
|
||||
ref var refs = ref _textureRefs[i];
|
||||
ref DescriptorImageInfo texture = ref textures[i];
|
||||
ref TextureRef refs = ref _textureRefs[i];
|
||||
|
||||
if (i > 0 && _textureRefs[i - 1].View == refs.View && _textureRefs[i - 1].Sampler == refs.Sampler)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user