UI: Play Report Analysis V2
Support for multiple keys per game, and provide an order of resolution via Priority. (Currently) functionally identical to before, as only BOTW Master Mode is supported.
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@@ -7,7 +7,7 @@ namespace Ryujinx.Horizon
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{
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public static class HorizonStatic
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{
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internal static void HandlePlayReport(MessagePackObject report) => PlayReportPrinted.Invoke(report);
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internal static void HandlePlayReport(MessagePackObject report) => PlayReportPrinted?.Invoke(report);
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public static event Action<MessagePackObject> PlayReportPrinted;
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