Custom configuration for each game (#632)
  Now you can make a separate configuration (independent file) for each game. All emulator settings are available except for some UI functionality ones. The configuration file can be changed and deleted from a separate menu. The user configuration menu is available through the context menu on a given application. --------- Co-authored-by: Evan Husted <greem@greemdev.net>
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@@ -6,6 +6,7 @@
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xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
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xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
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d:DesignHeight="450"
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d:DesignWidth="800"
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Focusable="True"
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@@ -156,6 +157,13 @@
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Text="{Binding Converter={x:Static helpers:MultiplayerInfoConverter.Instance}}"
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TextAlignment="Start"
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TextWrapping="Wrap"/>
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<TextBlock
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HorizontalAlignment="Stretch"
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IsVisible="{Binding HasIndependentConfiguration}"
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Text="{ext:Locale GameSpecificConfigurationHeader}"
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TextAlignment="Start"
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TextWrapping="Wrap"
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Foreground="{DynamicResource Warning}" />
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</StackPanel>
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<StackPanel
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Grid.Column="4"
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