Custom configuration for each game (#632)
  Now you can make a separate configuration (independent file) for each game. All emulator settings are available except for some UI functionality ones. The configuration file can be changed and deleted from a separate menu. The user configuration menu is available through the context menu on a given application. --------- Co-authored-by: Evan Husted <greem@greemdev.net>
This commit is contained in:
@@ -23,6 +23,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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public class ApplicationData
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{
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public bool Favorite { get; set; }
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public bool HasIndependentConfiguration { get; set; }
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public byte[] Icon { get; set; }
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public string Name { get; set; } = "Unknown";
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@@ -504,7 +504,7 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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if (data.Id != 0)
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{
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ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata =>
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{
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{
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appMetadata.Title = data.Name;
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// Only do the migration if time_played has a value and timespan_played hasn't been updated yet.
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@@ -528,10 +528,11 @@ namespace Ryujinx.Ava.Utilities.AppLibrary
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}
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});
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data.Favorite = appMetadata.Favorite;
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data.TimePlayed = appMetadata.TimePlayed;
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data.LastPlayed = appMetadata.LastPlayed;
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data.HasIndependentConfiguration = File.Exists(Program.GetDirGameUserConfig(data.IdBaseString, false, false)); // Just check user config
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}
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data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper();
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@@ -7,11 +7,16 @@ namespace Ryujinx.Ava.Utilities
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public static class CommandLineState
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{
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public static string[] Arguments { get; private set; }
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public static int CountArguments { get; private set; }
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public static bool? OverrideDockedMode { get; private set; }
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public static bool? OverrideHardwareAcceleration { get; private set; }
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public static string OverrideGraphicsBackend { get; private set; }
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public static string OverrideBackendThreading { get; private set; }
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public static string OverrideBackendThreadingAfterReboot { get; private set; }
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public static string OverridePPTC { get; private set; }
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public static string OverrideMemoryManagerMode { get; private set; }
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public static string OverrideSystemRegion { get; private set; }
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public static string OverrideSystemLanguage { get; private set; }
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public static string OverrideHideCursor { get; private set; }
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public static string BaseDirPathArg { get; private set; }
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public static FilePath FirmwareToInstallPathArg { get; set; }
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@@ -21,6 +26,7 @@ namespace Ryujinx.Ava.Utilities
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public static bool StartFullscreenArg { get; private set; }
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public static bool HideAvailableUpdates { get; private set; }
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public static void ParseArguments(string[] args)
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{
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List<string> arguments = [];
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@@ -30,6 +36,11 @@ namespace Ryujinx.Ava.Utilities
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{
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string arg = args[i];
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if (arg.Contains("-") || arg.Contains("--"))
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{
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CountArguments++;
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}
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switch (arg)
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{
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case "-r":
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@@ -100,6 +111,57 @@ namespace Ryujinx.Ava.Utilities
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OverrideBackendThreading = args[++i];
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break;
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case "--bt":
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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OverrideBackendThreadingAfterReboot = args[++i];
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break;
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case "--pptc":
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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OverridePPTC = args[++i];
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break;
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case "-m":
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case "--memory-manager-mode":
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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OverrideMemoryManagerMode = args[++i];
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break;
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case "--system-region":
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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OverrideSystemRegion = args[++i];
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break;
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case "--system-language":
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if (i + 1 >= args.Length)
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{
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Logger.Error?.Print(LogClass.Application, $"Invalid option '{arg}'");
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continue;
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}
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OverrideSystemLanguage = args[++i];
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break;
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case "-i":
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case "--application-id":
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LaunchApplicationId = args[++i];
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@@ -18,9 +18,10 @@ namespace Ryujinx.Ava.Utilities.Configuration
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{
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public partial class ConfigurationState
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{
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public void Load(ConfigurationFileFormat cff, string configurationFilePath)
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public void Load(ConfigurationFileFormat cff, string configurationFilePath, string titleId = "")
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{
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bool configurationFileUpdated = false;
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bool shouldLoadFromFile = string.IsNullOrEmpty(titleId);
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if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
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{
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@@ -43,16 +44,17 @@ namespace Ryujinx.Ava.Utilities.Configuration
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configurationFileUpdated = true;
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}
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EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
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CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
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UpdateCheckerType.Value = cff.UpdateCheckerType;
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CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
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UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
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FocusLostActionType.Value = cff.FocusLostActionType;
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ShowConfirmExit.Value = cff.ShowConfirmExit;
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RememberWindowState.Value = cff.RememberWindowState;
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ShowTitleBar.Value = cff.ShowTitleBar;
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EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
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ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
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RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
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ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
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EnableHardwareAcceleration.Value = shouldLoadFromFile ? cff.EnableHardwareAcceleration : EnableHardwareAcceleration.Value; // Get from global config only
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HideCursor.Value = cff.HideCursor;
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Logger.EnableFileLog.Value = cff.EnableFileLog;
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Logger.EnableDebug.Value = cff.LoggingEnableDebug;
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Logger.EnableStub.Value = cff.LoggingEnableStub;
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@@ -87,8 +89,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
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System.Language.Value = cff.SystemLanguage;
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System.Region.Value = cff.SystemRegion;
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System.TimeZone.Value = cff.SystemTimeZone;
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System.SystemTimeOffset.Value = cff.SystemTimeOffset;
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System.MatchSystemTime.Value = cff.MatchSystemTime;
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System.SystemTimeOffset.Value = shouldLoadFromFile ? cff.SystemTimeOffset : System.SystemTimeOffset.Value; // Get from global config only
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System.MatchSystemTime.Value = shouldLoadFromFile ? cff.MatchSystemTime : System.MatchSystemTime.Value; // Get from global config only
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System.EnableDockedMode.Value = cff.DockedMode;
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System.EnablePtc.Value = cff.EnablePtc;
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System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
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@@ -102,47 +104,48 @@ namespace Ryujinx.Ava.Utilities.Configuration
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System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
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System.IgnoreControllerApplet.Value = cff.IgnoreApplet;
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System.UseHypervisor.Value = cff.UseHypervisor;
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UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
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UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn;
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UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn;
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UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn;
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UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn;
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UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn;
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UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn;
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UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn;
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UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn;
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UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn;
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UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId;
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UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending;
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UI.GameDirs.Value = cff.GameDirs;
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UI.AutoloadDirs.Value = cff.AutoloadDirs ?? [];
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UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP;
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UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0;
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UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI;
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UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA;
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UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO;
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UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO;
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UI.LanguageCode.Value = cff.LanguageCode;
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UI.BaseStyle.Value = cff.BaseStyle;
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UI.GameListViewMode.Value = cff.GameListViewMode;
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UI.ShowNames.Value = cff.ShowNames;
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UI.IsAscendingOrder.Value = cff.IsAscendingOrder;
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UI.GridSize.Value = cff.GridSize;
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UI.ApplicationSort.Value = cff.ApplicationSort;
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UI.StartFullscreen.Value = cff.StartFullscreen;
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UI.StartNoUI.Value = cff.StartNoUI;
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UI.ShowConsole.Value = cff.ShowConsole;
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UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
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UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
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UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX;
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UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY;
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UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized;
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UI.GuiColumns.FavColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FavColumn : UI.GuiColumns.FavColumn.Value;
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UI.GuiColumns.IconColumn.Value = shouldLoadFromFile ? cff.GuiColumns.IconColumn : UI.GuiColumns.IconColumn.Value;
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UI.GuiColumns.AppColumn.Value = shouldLoadFromFile ? cff.GuiColumns.AppColumn : UI.GuiColumns.AppColumn.Value;
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UI.GuiColumns.DevColumn.Value = shouldLoadFromFile ? cff.GuiColumns.DevColumn : UI.GuiColumns.DevColumn.Value;
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UI.GuiColumns.VersionColumn.Value = shouldLoadFromFile ? cff.GuiColumns.VersionColumn : UI.GuiColumns.VersionColumn.Value;
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UI.GuiColumns.TimePlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.TimePlayedColumn : UI.GuiColumns.TimePlayedColumn.Value;
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UI.GuiColumns.LastPlayedColumn.Value = shouldLoadFromFile ? cff.GuiColumns.LastPlayedColumn : UI.GuiColumns.LastPlayedColumn.Value;
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UI.GuiColumns.FileExtColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileExtColumn : UI.GuiColumns.FileExtColumn.Value;
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UI.GuiColumns.FileSizeColumn.Value = shouldLoadFromFile ? cff.GuiColumns.FileSizeColumn : UI.GuiColumns.FileSizeColumn.Value;
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UI.GuiColumns.PathColumn.Value = shouldLoadFromFile ? cff.GuiColumns.PathColumn : UI.GuiColumns.PathColumn.Value;
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UI.ColumnSort.SortColumnId.Value = shouldLoadFromFile ? cff.ColumnSort.SortColumnId : UI.ColumnSort.SortColumnId.Value;
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UI.ColumnSort.SortAscending.Value = shouldLoadFromFile ? cff.ColumnSort.SortAscending : UI.ColumnSort.SortAscending.Value;
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UI.GameDirs.Value = shouldLoadFromFile ? cff.GameDirs : UI.GameDirs.Value;
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UI.AutoloadDirs.Value = shouldLoadFromFile ? (cff.AutoloadDirs ?? []) : UI.AutoloadDirs.Value;
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UI.ShownFileTypes.NSP.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSP : UI.ShownFileTypes.NSP.Value;
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UI.ShownFileTypes.PFS0.Value = shouldLoadFromFile ? cff.ShownFileTypes.PFS0 : UI.ShownFileTypes.PFS0.Value;
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UI.ShownFileTypes.XCI.Value = shouldLoadFromFile ? cff.ShownFileTypes.XCI : UI.ShownFileTypes.XCI.Value;
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UI.ShownFileTypes.NCA.Value = shouldLoadFromFile ? cff.ShownFileTypes.NCA : UI.ShownFileTypes.NCA.Value;
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UI.ShownFileTypes.NRO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NRO : UI.ShownFileTypes.NRO.Value;
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UI.ShownFileTypes.NSO.Value = shouldLoadFromFile ? cff.ShownFileTypes.NSO : UI.ShownFileTypes.NSO.Value;
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UI.LanguageCode.Value = shouldLoadFromFile ? cff.LanguageCode : UI.LanguageCode.Value;
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UI.BaseStyle.Value = shouldLoadFromFile ? cff.BaseStyle : UI.BaseStyle.Value;
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UI.GameListViewMode.Value = shouldLoadFromFile ? cff.GameListViewMode : UI.GameListViewMode.Value;
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UI.ShowNames.Value = shouldLoadFromFile ? cff.ShowNames : UI.ShowNames.Value;
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UI.IsAscendingOrder.Value = shouldLoadFromFile ? cff.IsAscendingOrder : UI.IsAscendingOrder.Value;
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UI.GridSize.Value = shouldLoadFromFile ? cff.GridSize : UI.GridSize.Value;
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UI.ApplicationSort.Value = shouldLoadFromFile ? cff.ApplicationSort : UI.ApplicationSort.Value;
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UI.StartFullscreen.Value = shouldLoadFromFile ? cff.StartFullscreen : UI.StartFullscreen.Value;
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UI.StartNoUI.Value = shouldLoadFromFile ? cff.StartNoUI : UI.StartNoUI.Value;
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UI.ShowConsole.Value = shouldLoadFromFile ? cff.ShowConsole : UI.ShowConsole.Value;
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UI.WindowStartup.WindowSizeWidth.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeWidth : UI.WindowStartup.WindowSizeWidth.Value;
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UI.WindowStartup.WindowSizeHeight.Value = shouldLoadFromFile ? cff.WindowStartup.WindowSizeHeight : UI.WindowStartup.WindowSizeHeight.Value;
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UI.WindowStartup.WindowPositionX.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionX : UI.WindowStartup.WindowPositionX.Value;
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UI.WindowStartup.WindowPositionY.Value = shouldLoadFromFile ? cff.WindowStartup.WindowPositionY : UI.WindowStartup.WindowPositionY.Value;
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UI.WindowStartup.WindowMaximized.Value = shouldLoadFromFile ? cff.WindowStartup.WindowMaximized : UI.WindowStartup.WindowMaximized.Value;
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|
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Hid.EnableKeyboard.Value = cff.EnableKeyboard;
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Hid.EnableMouse.Value = cff.EnableMouse;
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Hid.DisableInputWhenOutOfFocus.Value = cff.DisableInputWhenOutOfFocus;
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Hid.Hotkeys.Value = cff.Hotkeys;
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Hid.DisableInputWhenOutOfFocus.Value = shouldLoadFromFile ? cff.DisableInputWhenOutOfFocus: Hid.DisableInputWhenOutOfFocus.Value; // Get from global config only
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Hid.Hotkeys.Value = shouldLoadFromFile ? cff.Hotkeys : Hid.Hotkeys.Value; // Get from global config only
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Hid.InputConfig.Value = cff.InputConfig ?? [];
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Hid.RainbowSpeed.Value = cff.RainbowSpeed;
|
||||
|
||||
|
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@@ -12,7 +12,7 @@ namespace Ryujinx.Ava.Utilities
|
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public static class ShortcutHelper
|
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{
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[SupportedOSPlatform("windows")]
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private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath)
|
||||
private static void CreateShortcutWindows(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string cleanedAppName, string desktopPath, string args = "")
|
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{
|
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string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, AppDomain.CurrentDomain.FriendlyName + ".exe");
|
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iconPath += ".ico";
|
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@@ -22,13 +22,13 @@ namespace Ryujinx.Ava.Utilities
|
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image.Resize(new SKImageInfo(128, 128), SKFilterQuality.High);
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SaveBitmapAsIcon(image, iconPath);
|
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|
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Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId), iconPath, 0);
|
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Shortcut shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath, applicationId, args), iconPath, 0);
|
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shortcut.StringData.NameString = cleanedAppName;
|
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shortcut.WriteToFile(Path.Combine(desktopPath, cleanedAppName + ".lnk"));
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}
|
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|
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[SupportedOSPlatform("linux")]
|
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private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName)
|
||||
private static void CreateShortcutLinux(string applicationFilePath, string applicationId, byte[] iconData, string iconPath, string desktopPath, string cleanedAppName, string args = "")
|
||||
{
|
||||
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.sh");
|
||||
string desktopFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.desktop");
|
||||
@@ -40,11 +40,11 @@ namespace Ryujinx.Ava.Utilities
|
||||
data.SaveTo(file);
|
||||
|
||||
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
|
||||
outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId)}");
|
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outputFile.Write(desktopFile, cleanedAppName, iconPath, $"{basePath} {GetArgsString(applicationFilePath, applicationId, args)}");
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("macos")]
|
||||
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName)
|
||||
private static void CreateShortcutMacos(string appFilePath, string applicationId, byte[] iconData, string desktopPath, string cleanedAppName, string args = "")
|
||||
{
|
||||
string basePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
|
||||
string plistFile = EmbeddedResources.ReadAllText("Ryujinx/Assets/ShortcutFiles/shortcut-template.plist");
|
||||
@@ -63,7 +63,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
string scriptPath = Path.Combine(scriptFolderPath, ScriptName);
|
||||
using StreamWriter scriptFile = new(scriptPath);
|
||||
|
||||
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId));
|
||||
scriptFile.Write(shortcutScript, basePath, GetArgsString(appFilePath, applicationId, args));
|
||||
|
||||
// Set execute permission
|
||||
FileInfo fileInfo = new(scriptPath);
|
||||
@@ -87,7 +87,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
outputFile.Write(plistFile, ScriptName, cleanedAppName, IconName);
|
||||
}
|
||||
|
||||
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData)
|
||||
public static void CreateAppShortcut(string applicationFilePath, string applicationName, string applicationId, byte[] iconData, string args = "")
|
||||
{
|
||||
string desktopPath = Environment.GetFolderPath(Environment.SpecialFolder.DesktopDirectory);
|
||||
string cleanedAppName = string.Join("_", applicationName.Split(Path.GetInvalidFileNameChars()));
|
||||
@@ -96,7 +96,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
{
|
||||
string iconPath = Path.Combine(AppDataManager.BaseDirPath, "games", applicationId, "app");
|
||||
|
||||
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath);
|
||||
CreateShortcutWindows(applicationFilePath, applicationId, iconData, iconPath, cleanedAppName, desktopPath, args);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -106,14 +106,14 @@ namespace Ryujinx.Ava.Utilities
|
||||
string iconPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".local", "share", "icons", "Ryujinx");
|
||||
|
||||
Directory.CreateDirectory(iconPath);
|
||||
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName);
|
||||
CreateShortcutLinux(applicationFilePath, applicationId, iconData, Path.Combine(iconPath, applicationId), desktopPath, cleanedAppName, args);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName);
|
||||
CreateShortcutMacos(applicationFilePath, applicationId, iconData, desktopPath, cleanedAppName, args);
|
||||
|
||||
return;
|
||||
}
|
||||
@@ -121,7 +121,7 @@ namespace Ryujinx.Ava.Utilities
|
||||
throw new NotImplementedException("Shortcut support has not been implemented yet for this OS.");
|
||||
}
|
||||
|
||||
private static string GetArgsString(string appFilePath, string applicationId)
|
||||
private static string GetArgsString(string appFilePath, string applicationId, string config = "")
|
||||
{
|
||||
// args are first defined as a list, for easier adjustments in the future
|
||||
List<string> argsList = [];
|
||||
@@ -132,6 +132,11 @@ namespace Ryujinx.Ava.Utilities
|
||||
argsList.Add($"\"{CommandLineState.BaseDirPathArg}\"");
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(config))
|
||||
{
|
||||
argsList.Add(config);
|
||||
}
|
||||
|
||||
if (appFilePath.ToLower().EndsWith(".xci"))
|
||||
{
|
||||
argsList.Add("--application-id");
|
||||
|
||||
Reference in New Issue
Block a user