Add custom refresh rate mode to VSync option (#238)

Rebased @jcm93's refreshinterval branch:
https://github.com/jcm93/Ryujinx/tree/refreshinterval

The option is placed under System/Hacks. Disabled, it's the default
Ryujinx behavior. Enabled, the behavior is shown in the attached
screenshots. If a framerate is too high or low, you can adjust the value
where you normally toggle VSync on and off. It will also cycle through
the default on/off toggles.

Also, in order to reduce clutter, I made an adjustment to remove the
target FPS and only show the percentage.

---------

Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
This commit is contained in:
Keaton
2024-11-25 13:39:09 -06:00
committed by GitHub
parent 7e16fccfc1
commit 2e6794e69b
34 changed files with 678 additions and 110 deletions

View File

@@ -64,7 +64,9 @@ namespace Ryujinx.UI.Common.Configuration
ShowTitleBar = ShowTitleBar,
EnableHardwareAcceleration = EnableHardwareAcceleration,
HideCursor = HideCursor,
EnableVsync = Graphics.EnableVsync,
VSyncMode = Graphics.VSyncMode,
EnableCustomVSyncInterval = Graphics.EnableCustomVSyncInterval,
CustomVSyncInterval = Graphics.CustomVSyncInterval,
EnableShaderCache = Graphics.EnableShaderCache,
EnableTextureRecompression = Graphics.EnableTextureRecompression,
EnableMacroHLE = Graphics.EnableMacroHLE,
@@ -179,7 +181,9 @@ namespace Ryujinx.UI.Common.Configuration
ShowTitleBar.Value = !OperatingSystem.IsWindows();
EnableHardwareAcceleration.Value = true;
HideCursor.Value = HideCursorMode.OnIdle;
Graphics.EnableVsync.Value = true;
Graphics.VSyncMode.Value = VSyncMode.Switch;
Graphics.CustomVSyncInterval.Value = 120;
Graphics.EnableCustomVSyncInterval.Value = false;
Graphics.EnableShaderCache.Value = true;
Graphics.EnableTextureRecompression.Value = false;
Graphics.EnableMacroHLE.Value = true;
@@ -240,7 +244,7 @@ namespace Ryujinx.UI.Common.Configuration
Hid.EnableMouse.Value = false;
Hid.Hotkeys.Value = new KeyboardHotkeys
{
ToggleVsync = Key.F1,
ToggleVSyncMode = Key.F1,
ToggleMute = Key.F2,
Screenshot = Key.F8,
ShowUI = Key.F4,