Add custom refresh rate mode to VSync option (#238)
Rebased @jcm93's refreshinterval branch: https://github.com/jcm93/Ryujinx/tree/refreshinterval The option is placed under System/Hacks. Disabled, it's the default Ryujinx behavior. Enabled, the behavior is shown in the attached screenshots. If a framerate is too high or low, you can adjust the value where you normally toggle VSync on and off. It will also cycle through the default on/off toggles. Also, in order to reduce clutter, I made an adjustment to remove the target FPS and only show the percentage. --------- Co-authored-by: jcm <6864788+jcm93@users.noreply.github.com>
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@@ -64,7 +64,9 @@ namespace Ryujinx.UI.Common.Configuration
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ShowTitleBar = ShowTitleBar,
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EnableHardwareAcceleration = EnableHardwareAcceleration,
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HideCursor = HideCursor,
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EnableVsync = Graphics.EnableVsync,
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VSyncMode = Graphics.VSyncMode,
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EnableCustomVSyncInterval = Graphics.EnableCustomVSyncInterval,
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CustomVSyncInterval = Graphics.CustomVSyncInterval,
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EnableShaderCache = Graphics.EnableShaderCache,
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EnableTextureRecompression = Graphics.EnableTextureRecompression,
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EnableMacroHLE = Graphics.EnableMacroHLE,
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@@ -179,7 +181,9 @@ namespace Ryujinx.UI.Common.Configuration
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ShowTitleBar.Value = !OperatingSystem.IsWindows();
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EnableHardwareAcceleration.Value = true;
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HideCursor.Value = HideCursorMode.OnIdle;
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Graphics.EnableVsync.Value = true;
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Graphics.VSyncMode.Value = VSyncMode.Switch;
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Graphics.CustomVSyncInterval.Value = 120;
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Graphics.EnableCustomVSyncInterval.Value = false;
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Graphics.EnableShaderCache.Value = true;
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Graphics.EnableTextureRecompression.Value = false;
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Graphics.EnableMacroHLE.Value = true;
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@@ -240,7 +244,7 @@ namespace Ryujinx.UI.Common.Configuration
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Hid.EnableMouse.Value = false;
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Hid.Hotkeys.Value = new KeyboardHotkeys
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{
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ToggleVsync = Key.F1,
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ToggleVSyncMode = Key.F1,
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ToggleMute = Key.F2,
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Screenshot = Key.F8,
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ShowUI = Key.F4,
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