Add all the missing locales from XCI Trimmer and LDN merge (#281)

Hello any fellow developers that may be reading this. Whenever you add
any new locales to `en_US.json`, please make sure to add them to the
rest of the locale files. I will not always be there to add them myself.
This commit is contained in:
GabCoolGuy
2024-11-22 18:07:47 +01:00
committed by Evan Husted
parent b31a8946ae
commit 32bfa06024
16 changed files with 797 additions and 16 deletions

View File

@@ -33,6 +33,7 @@
"MenuBarToolsManageFileTypes": "管理檔案類型",
"MenuBarToolsInstallFileTypes": "安裝檔案類型",
"MenuBarToolsUninstallFileTypes": "移除檔案類型",
"MenuBarToolsXCITrimmer": "Trim XCI Files",
"MenuBarView": "檢視(_V)",
"MenuBarViewWindow": "視窗大小",
"MenuBarViewWindow720": "720p",
@@ -84,8 +85,11 @@
"GameListContextMenuOpenModsDirectoryToolTip": "開啟此應用程式模組的資料夾",
"GameListContextMenuOpenSdModsDirectory": "開啟 Atmosphere 模組資料夾",
"GameListContextMenuOpenSdModsDirectoryToolTip": "開啟此應用程式模組的另一個 SD 卡 Atmosphere 資料夾。適用於為真實硬體封裝的模組。",
"GameListContextMenuTrimXCI": "Check and Trim XCI File",
"GameListContextMenuTrimXCIToolTip": "Check and Trim XCI File to Save Disk Space",
"StatusBarGamesLoaded": "{0}/{1} 遊戲已載入",
"StatusBarSystemVersion": "系統版本: {0}",
"StatusBarXCIFileTrimming": "Trimming XCI File '{0}'",
"LinuxVmMaxMapCountDialogTitle": "檢測到記憶體映射的低限值",
"LinuxVmMaxMapCountDialogTextPrimary": "您是否要將 vm.max_map_count 的數值增至 {0}?",
"LinuxVmMaxMapCountDialogTextSecondary": "某些遊戲可能會嘗試建立超過目前允許的記憶體映射。一旦超過此限制Ryujinx 就會崩潰。",
@@ -400,6 +404,8 @@
"InputDialogTitle": "輸入對話方塊",
"InputDialogOk": "確定",
"InputDialogCancel": "取消",
"InputDialogCancelling": "Cancelling",
"InputDialogClose": "Close",
"InputDialogAddNewProfileTitle": "選擇設定檔名稱",
"InputDialogAddNewProfileHeader": "請輸入設定檔名稱",
"InputDialogAddNewProfileSubtext": "(最大長度: {0})",
@@ -469,6 +475,7 @@
"DialogUninstallFileTypesSuccessMessage": "成功移除檔案類型!",
"DialogUninstallFileTypesErrorMessage": "無法移除檔案類型。",
"DialogOpenSettingsWindowLabel": "開啟設定視窗",
"DialogOpenXCITrimmerWindowLabel": "XCI Trimmer Window",
"DialogControllerAppletTitle": "控制器小程式",
"DialogMessageDialogErrorExceptionMessage": "顯示訊息對話方塊時出現錯誤: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "顯示軟體鍵盤時出現錯誤: {0}",
@@ -671,6 +678,12 @@
"TitleUpdateVersionLabel": "版本 {0}",
"TitleBundledUpdateVersionLabel": "附帶: 版本 {0}",
"TitleBundledDlcLabel": "附帶:",
"TitleXCIStatusPartialLabel": "Partial",
"TitleXCIStatusTrimmableLabel": "Untrimmed",
"TitleXCIStatusUntrimmableLabel": "Trimmed",
"TitleXCIStatusFailedLabel": "(Failed)",
"TitleXCICanSaveLabel": "Save {0:n0} Mb",
"TitleXCISavingLabel": "Saved {0:n0} Mb",
"RyujinxInfo": "Ryujinx - 資訊",
"RyujinxConfirm": "Ryujinx - 確認",
"FileDialogAllTypes": "全部類型",
@@ -723,11 +736,37 @@
"SelectDlcDialogTitle": "選取 DLC 檔案",
"SelectUpdateDialogTitle": "選取更新檔",
"SelectModDialogTitle": "選取模組資料夾",
"TrimXCIFileDialogTitle": "Check and Trim XCI File",
"TrimXCIFileDialogPrimaryText": "This function will first check the empty space and then trim the XCI File to save disk space.",
"TrimXCIFileDialogSecondaryText": "Current File Size: {0:n} MB\nGame Data Size: {1:n} MB\nDisk Space Savings: {2:n} MB",
"TrimXCIFileNoTrimNecessary": "XCI File does not need to be trimmed. Check logs for further details",
"TrimXCIFileNoUntrimPossible": "XCI File cannot be untrimmed. Check logs for further details",
"TrimXCIFileReadOnlyFileCannotFix": "XCI File is Read Only and could not be made writable. Check logs for further details",
"TrimXCIFileFileSizeChanged": "XCI File has changed in size since it was scanned. Please check the file is not being written to and try again.",
"TrimXCIFileFreeSpaceCheckFailed": "XCI File has data in the free space area, it is not safe to trim",
"TrimXCIFileInvalidXCIFile": "XCI File contains invalid data. Check logs for further details",
"TrimXCIFileFileIOWriteError": "XCI File could not be opened for writing. Check logs for further details",
"TrimXCIFileFailedPrimaryText": "Trimming of the XCI file failed",
"TrimXCIFileCancelled": "The operation was cancelled",
"TrimXCIFileFileUndertermined": "No operation was performed",
"UserProfileWindowTitle": "使用者設定檔管理員",
"CheatWindowTitle": "密技管理員",
"DlcWindowTitle": "管理 {0} 的可下載內容 ({1})",
"ModWindowTitle": "管理 {0} 的模組 ({1})",
"UpdateWindowTitle": "遊戲更新管理員",
"XCITrimmerWindowTitle": "XCI File Trimmer",
"XCITrimmerTitleStatusCount": "{0} of {1} Title(s) Selected",
"XCITrimmerTitleStatusCountWithFilter": "{0} of {1} Title(s) Selected ({2} displayed)",
"XCITrimmerTitleStatusTrimming": "Trimming {0} Title(s)...",
"XCITrimmerTitleStatusUntrimming": "Untrimming {0} Title(s)...",
"XCITrimmerTitleStatusFailed": "Failed",
"XCITrimmerPotentialSavings": "Potential Savings",
"XCITrimmerActualSavings": "Actual Savings",
"XCITrimmerSavingsMb": "{0:n0} Mb",
"XCITrimmerSelectDisplayed": "Select Shown",
"XCITrimmerDeselectDisplayed": "Deselect Shown",
"XCITrimmerSortName": "Title",
"XCITrimmerSortSaved": "Space Savings",
"XCITrimmerTrim": "Trim",
"XCITrimmerUntrim": "Untrim",
"UpdateWindowUpdateAddedMessage": "已加入 {0} 個遊戲更新",
@@ -743,6 +782,7 @@
"AutoloadUpdateRemovedMessage": "已刪除 {0} 個遺失的遊戲更新",
"ModWindowHeading": "{0} 模組",
"UserProfilesEditProfile": "編輯所選",
"Continue": "Continue",
"Cancel": "取消",
"Save": "儲存",
"Discard": "放棄變更",
@@ -810,5 +850,17 @@
"MultiplayerMode": "模式:",
"MultiplayerModeTooltip": "變更 LDN 多人遊戲模式。\n\nLdnMitm 將修改遊戲中的本機無線/本機遊戲功能,使其如同區域網路一樣執行,允許與其他安裝了 ldn_mitm 模組的 Ryujinx 實例和已破解的 Nintendo Switch 遊戲機進行本機同網路連線。\n\n多人遊戲要求所有玩家使用相同的遊戲版本 (例如Super Smash Bros. Ultimate v13.0.1 無法連接 v13.0.0)。\n\n如果不確定請保持 Disabled (停用) 狀態。",
"MultiplayerModeDisabled": "已停用",
"MultiplayerModeLdnMitm": "ldn_mitm"
"MultiplayerModeLdnMitm": "ldn_mitm",
"MultiplayerModeLdnRyu": "RyuLDN",
"MultiplayerDisableP2P": "Disable P2P Network Hosting (may increase latency)",
"MultiplayerDisableP2PTooltip": "Disable P2P network hosting, peers will proxy through the master server instead of connecting to you directly.",
"LdnPassphrase": "Network Passphrase:",
"LdnPassphraseTooltip": "You will only be able to see hosted games with the same passphrase as you.",
"LdnPassphraseInputTooltip": "Enter a passphrase in the format Ryujinx-<8 hex chars>. You will only be able to see hosted games with the same passphrase as you.",
"LdnPassphraseInputPublic": "(public)",
"GenLdnPass": "Generate Random",
"GenLdnPassTooltip": "Generates a new passphrase, which can be shared with other players.",
"ClearLdnPass": "Clear",
"ClearLdnPassTooltip": "Clears the current passphrase, returning to the public network.",
"InvalidLdnPassphrase": "Invalid Passphrase! Must be in the format \"Ryujinx-<8 hex chars>\""
}