UI: Only show Amiibo bin scan menu item if the key file exists
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@@ -247,6 +247,7 @@
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Click="OpenBinFile"
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Header="{ext:Locale MenuBarActionsScanAmiiboBin}"
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Icon="{ext:Icon mdi-cube-scan}"
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IsVisible="{Binding CanScanAmiiboBinaries}"
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IsEnabled="{Binding IsAmiiboBinRequested}" />
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<MenuItem
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Command="{Binding TakeScreenshot}"
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@@ -178,7 +178,7 @@ namespace Ryujinx.Ava.UI.Views.Main
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private void ScanBinAmiiboMenuItem_AttachedToVisualTree(object sender, VisualTreeAttachmentEventArgs e)
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{
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if (sender is MenuItem)
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ViewModel.IsAmiiboBinRequested = ViewModel.IsAmiiboRequested && AmiiboBinReader.HasKeyRetailBinPath();
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ViewModel.IsAmiiboBinRequested = ViewModel.IsAmiiboRequested && AmiiboBinReader.HasKeyRetailBinPath;
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}
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private async void InstallFileTypes_Click(object sender, RoutedEventArgs e)
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