[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Another rebase, another dotnet format run * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First pass of dotnet format * Add unsafe dotnet format changes * Fix typos * Add trailing commas * Disable formatting for FormatTable * Address review feedback
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@@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// </summary>
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public Queue<FifoWord> Fifo { get; }
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private int[] _gprs;
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private readonly int[] _gprs;
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private int _methAddr;
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private int _methIncr;
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@@ -291,11 +291,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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return (int)result;
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case AluRegOperation.BitwiseExclusiveOr: return a ^ b;
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case AluRegOperation.BitwiseOr: return a | b;
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case AluRegOperation.BitwiseAnd: return a & b;
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case AluRegOperation.BitwiseAndNot: return a & ~b;
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case AluRegOperation.BitwiseNotAnd: return ~(a & b);
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case AluRegOperation.BitwiseExclusiveOr:
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return a ^ b;
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case AluRegOperation.BitwiseOr:
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return a | b;
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case AluRegOperation.BitwiseAnd:
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return a & b;
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case AluRegOperation.BitwiseAndNot:
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return a & ~b;
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case AluRegOperation.BitwiseNotAnd:
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return ~(a & b);
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}
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throw new InvalidOperationException($"Invalid operation \"{aluOp}\" on instruction 0x{_opCode:X8}.");
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@@ -380,7 +385,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// <param name="state">Current GPU state</param>
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/// <param name="reg">Register offset to read</param>
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/// <returns>GPU register value</returns>
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private int Read(IDeviceState state, int reg)
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private static int Read(IDeviceState state, int reg)
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{
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return state.Read(reg * 4);
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}
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@@ -397,4 +402,4 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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_methAddr += _methIncr;
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}
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}
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}
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}
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