[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Another rebase, another dotnet format run * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First pass of dotnet format * Add unsafe dotnet format changes * Fix typos * Add trailing commas * Disable formatting for FormatTable * Address review feedback
This commit is contained in:
@@ -46,13 +46,13 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
|
||||
CurrentDumpIndex++;
|
||||
|
||||
using MemoryStream stream = new MemoryStream(code);
|
||||
BinaryReader codeReader = new BinaryReader(stream);
|
||||
using MemoryStream stream = new(code);
|
||||
BinaryReader codeReader = new(stream);
|
||||
|
||||
using FileStream fullFile = File.Create(fullPath);
|
||||
using FileStream codeFile = File.Create(codePath);
|
||||
BinaryWriter fullWriter = new BinaryWriter(fullFile);
|
||||
BinaryWriter codeWriter = new BinaryWriter(codeFile);
|
||||
BinaryWriter fullWriter = new(fullFile);
|
||||
BinaryWriter codeWriter = new(codeFile);
|
||||
|
||||
int headerSize = compute ? 0 : 0x50;
|
||||
|
||||
@@ -126,4 +126,4 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
||||
return dir;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user