Implement changes from gdkchan/buffer-sharing-rebased
Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: Alula <6276139+alula@users.noreply.github.com>
This commit is contained in:
@@ -11,6 +11,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
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/// </summary>
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class VtgAsComputeContext : IDisposable
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{
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private const int DummyBufferSize = 16;
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private readonly GpuContext _context;
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/// <summary>
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@@ -46,7 +48,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
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1,
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1,
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1,
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format.GetBytesPerElement(),
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1,
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format,
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DepthStencilMode.Depth,
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Target.TextureBuffer,
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@@ -65,7 +67,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
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{
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if (disposing)
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{
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foreach (ITexture texture in _cache.Values)
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foreach (var texture in _cache.Values)
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{
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texture.Release();
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}
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@@ -519,6 +521,21 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
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return new BufferRange(_geometryIndexDataBuffer.Handle, offset, size, write);
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}
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/// <summary>
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/// Gets the range for a dummy 16 bytes buffer, filled with zeros.
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/// </summary>
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/// <returns>Dummy buffer range</returns>
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public BufferRange GetDummyBufferRange()
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{
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if (_dummyBuffer == BufferHandle.Null)
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{
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_dummyBuffer = _context.Renderer.CreateBuffer(DummyBufferSize, BufferAccess.DeviceMemory);
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_context.Renderer.Pipeline.ClearBuffer(_dummyBuffer, 0, DummyBufferSize, 0);
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}
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return new BufferRange(_dummyBuffer, 0, DummyBufferSize);
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}
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/// <summary>
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/// Gets the range for a sequential index buffer, with ever incrementing index values.
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/// </summary>
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@@ -603,7 +620,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.ComputeDraw
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DestroyIfNotNull(ref _geometryIndexDataBuffer.Handle);
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DestroyIfNotNull(ref _sequentialIndexBuffer);
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foreach (IndexBuffer indexBuffer in _topologyRemapBuffers.Values)
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foreach (var indexBuffer in _topologyRemapBuffers.Values)
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{
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_context.Renderer.DeleteBuffer(indexBuffer.Handle);
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}
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