Enhance Error Handling with Try-Pattern Refactoring (#6610)

* Enhance Error Handling with Try-Pattern Refactoring

* refactoring

* refactoring

* Update src/Ryujinx.HLE/FileSystem/ContentPath.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
Marco Carvalho
2024-04-07 17:55:34 -03:00
committed by GitHub
parent 0b55914864
commit 3e0d67533f
2 changed files with 18 additions and 19 deletions

View File

@@ -26,17 +26,19 @@ namespace Ryujinx.HLE.FileSystem
public const string Nintendo = "Nintendo";
public const string Contents = "Contents";
public static string GetRealPath(string switchContentPath)
public static bool TryGetRealPath(string switchContentPath, out string realPath)
{
return switchContentPath switch
realPath = switchContentPath switch
{
SystemContent => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath, Contents),
UserContent => Path.Combine(AppDataManager.BaseDirPath, UserNandPath, Contents),
SdCardContent => Path.Combine(GetSdCardPath(), Nintendo, Contents),
System => Path.Combine(AppDataManager.BaseDirPath, SystemNandPath),
User => Path.Combine(AppDataManager.BaseDirPath, UserNandPath),
_ => throw new NotSupportedException($"Content Path \"`{switchContentPath}`\" is not supported."),
_ => null,
};
return realPath != null;
}
public static string GetContentPath(ContentStorageId contentStorageId)
@@ -50,15 +52,17 @@ namespace Ryujinx.HLE.FileSystem
};
}
public static string GetContentPath(StorageId storageId)
public static bool TryGetContentPath(StorageId storageId, out string contentPath)
{
return storageId switch
contentPath = storageId switch
{
StorageId.BuiltInSystem => SystemContent,
StorageId.BuiltInUser => UserContent,
StorageId.SdCard => SdCardContent,
_ => throw new NotSupportedException($"Storage Id \"`{storageId}`\" is not supported."),
_ => null,
};
return contentPath != null;
}
public static StorageId GetStorageId(string contentPathString)