refactor: enhance AutoAssignController to utilize ViewModel and improve controller refresh logic

This commit is contained in:
uncavo-hdmi
2025-02-02 16:35:30 +01:00
parent ab4bb0a885
commit 3ff9d1e128
5 changed files with 59 additions and 138 deletions

View File

@@ -620,6 +620,7 @@ namespace Ryujinx.Ava.UI.ViewModels
config.System.EnableDockedMode.Value = EnableDockedMode;
config.Hid.EnableKeyboard.Value = EnableKeyboard;
config.Hid.EnableMouse.Value = EnableMouse;
bool activatingAutoAssign = EnableAutoAssign && !config.Hid.EnableAutoAssign;
config.Hid.EnableAutoAssign.Value = EnableAutoAssign;
// Keyboard Hotkeys
@@ -715,7 +716,14 @@ namespace Ryujinx.Ava.UI.ViewModels
MainWindow.UpdateGraphicsConfig();
RyujinxApp.MainWindow.ViewModel.VSyncModeSettingChanged();
SaveSettingsEvent?.Invoke();
if(activatingAutoAssign)
{
RyujinxApp.MainWindow.AutoAssignController.RefreshControllers();
}
else
{
SaveSettingsEvent?.Invoke();
}
GameDirectoryChanged = false;
AutoloadDirectoryChanged = false;