misc: One additional usage of Lock & comment why it's not used on the others.
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@@ -10,6 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
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private ulong _value;
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private readonly EventFdFlags _flags;
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// type is not Lock due to Monitor class usage
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private readonly object _lock = new();
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public bool Blocking { get => !_flags.HasFlag(EventFdFlags.NonBlocking); set => throw new NotSupportedException(); }
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