Merge branch 'master' into metal

This commit is contained in:
Evan Husted
2024-12-23 20:12:55 -06:00
committed by GitHub
1607 changed files with 90350 additions and 43183 deletions

View File

@@ -14,6 +14,7 @@ using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.HLE;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using Ryujinx.UI.Common.Configuration;
@@ -24,12 +25,13 @@ using System.Collections.ObjectModel;
using System.Linq;
using System.Net.NetworkInformation;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
namespace Ryujinx.Ava.UI.ViewModels
{
public class SettingsViewModel : BaseModel
public partial class SettingsViewModel : BaseModel
{
private readonly VirtualFileSystem _virtualFileSystem;
private readonly ContentManager _contentManager;
@@ -44,16 +46,23 @@ namespace Ryujinx.Ava.UI.ViewModels
private int _graphicsBackendMultithreadingIndex;
private float _volume;
private bool _isVulkanAvailable = true;
private bool _directoryChanged;
private bool _gameDirectoryChanged;
private bool _autoloadDirectoryChanged;
private readonly List<string> _gpuIds = new();
private int _graphicsBackendIndex;
private int _scalingFilter;
private int _scalingFilterLevel;
private int _customVSyncInterval;
private bool _enableCustomVSyncInterval;
private int _customVSyncIntervalPercentageProxy;
private VSyncMode _vSyncMode;
public event Action CloseWindow;
public event Action SaveSettingsEvent;
private int _networkInterfaceIndex;
private int _multiplayerModeIndex;
private string _ldnPassphrase;
private string _LdnServer;
public int ResolutionScale
{
@@ -78,8 +87,8 @@ namespace Ryujinx.Ava.UI.ViewModels
{
Dispatcher.UIThread.InvokeAsync(() =>
ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningMessage],
"",
"",
string.Empty,
string.Empty,
LocaleManager.Instance[LocaleKeys.InputDialogOk],
LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningTitle])
);
@@ -117,12 +126,23 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
public bool DirectoryChanged
public bool GameDirectoryChanged
{
get => _directoryChanged;
get => _gameDirectoryChanged;
set
{
_directoryChanged = value;
_gameDirectoryChanged = value;
OnPropertyChanged();
}
}
public bool AutoloadDirectoryChanged
{
get => _autoloadDirectoryChanged;
set
{
_autoloadDirectoryChanged = value;
OnPropertyChanged();
}
@@ -133,17 +153,87 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool EnableDiscordIntegration { get; set; }
public bool CheckUpdatesOnStart { get; set; }
public bool ShowConfirmExit { get; set; }
public bool IgnoreApplet { get; set; }
public bool RememberWindowState { get; set; }
public bool ShowTitleBar { get; set; }
public int HideCursor { get; set; }
public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; }
public bool EnableMouse { get; set; }
public bool EnableVsync { get; set; }
public VSyncMode VSyncMode
{
get => _vSyncMode;
set
{
if (value == VSyncMode.Custom ||
value == VSyncMode.Switch ||
value == VSyncMode.Unbounded)
{
_vSyncMode = value;
OnPropertyChanged();
}
}
}
public int CustomVSyncIntervalPercentageProxy
{
get => _customVSyncIntervalPercentageProxy;
set
{
int newInterval = (int)((value / 100f) * 60);
_customVSyncInterval = newInterval;
_customVSyncIntervalPercentageProxy = value;
OnPropertyChanged((nameof(CustomVSyncInterval)));
OnPropertyChanged((nameof(CustomVSyncIntervalPercentageText)));
}
}
public string CustomVSyncIntervalPercentageText
{
get
{
string text = CustomVSyncIntervalPercentageProxy.ToString() + "%";
return text;
}
}
public bool EnableCustomVSyncInterval
{
get => _enableCustomVSyncInterval;
set
{
_enableCustomVSyncInterval = value;
if (_vSyncMode == VSyncMode.Custom && !value)
{
VSyncMode = VSyncMode.Switch;
}
else if (value)
{
VSyncMode = VSyncMode.Custom;
}
OnPropertyChanged();
}
}
public int CustomVSyncInterval
{
get => _customVSyncInterval;
set
{
_customVSyncInterval = value;
int newPercent = (int)((value / 60f) * 100);
_customVSyncIntervalPercentageProxy = newPercent;
OnPropertyChanged(nameof(CustomVSyncIntervalPercentageProxy));
OnPropertyChanged(nameof(CustomVSyncIntervalPercentageText));
OnPropertyChanged();
}
}
public bool EnablePptc { get; set; }
public bool EnableLowPowerPptc { get; set; }
public bool EnableInternetAccess { get; set; }
public bool EnableFsIntegrityChecks { get; set; }
public bool IgnoreMissingServices { get; set; }
public bool ExpandDramSize { get; set; }
public MemoryConfiguration DramSize { get; set; }
public bool EnableShaderCache { get; set; }
public bool EnableTextureRecompression { get; set; }
public bool EnableMacroHLE { get; set; }
@@ -166,10 +256,24 @@ namespace Ryujinx.Ava.UI.ViewModels
public bool IsVulkanSelected => GraphicsBackendIndex == 0;
public bool UseHypervisor { get; set; }
public bool DisableP2P { get; set; }
public string TimeZone { get; set; }
public string ShaderDumpPath { get; set; }
public string LdnPassphrase
{
get => _ldnPassphrase;
set
{
_ldnPassphrase = value;
IsInvalidLdnPassphraseVisible = !ValidateLdnPassphrase(value);
OnPropertyChanged();
OnPropertyChanged(nameof(IsInvalidLdnPassphraseVisible));
}
}
public int Language { get; set; }
public int Region { get; set; }
public int FsGlobalAccessLogMode { get; set; }
@@ -228,10 +332,12 @@ namespace Ryujinx.Ava.UI.ViewModels
}
public DateTimeOffset CurrentDate { get; set; }
public TimeSpan CurrentTime { get; set; }
internal AvaloniaList<TimeZone> TimeZones { get; set; }
public AvaloniaList<string> GameDirectories { get; set; }
public AvaloniaList<string> AutoloadDirectories { get; set; }
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
public AvaloniaList<string> NetworkInterfaceList
@@ -261,6 +367,21 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
[GeneratedRegex("Ryujinx-[0-9a-f]{8}")]
private static partial Regex LdnPassphraseRegex();
public bool IsInvalidLdnPassphraseVisible { get; set; }
public string LdnServer
{
get => _LdnServer;
set
{
_LdnServer = value;
OnPropertyChanged();
}
}
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
{
_virtualFileSystem = virtualFileSystem;
@@ -273,10 +394,11 @@ namespace Ryujinx.Ava.UI.ViewModels
public SettingsViewModel()
{
GameDirectories = new AvaloniaList<string>();
TimeZones = new AvaloniaList<TimeZone>();
AvailableGpus = new ObservableCollection<ComboBoxItem>();
_validTzRegions = new List<string>();
GameDirectories = [];
AutoloadDirectories = [];
TimeZones = [];
AvailableGpus = [];
_validTzRegions = [];
_networkInterfaces = new Dictionary<string, string>();
Task.Run(CheckSoundBackends);
@@ -322,7 +444,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{
_gpuIds.Add(device.Id);
AvailableGpus.Add(new ComboBoxItem { Content = $"{device.Name} {(device.IsDiscrete ? "(dGPU)" : "")}" });
AvailableGpus.Add(new ComboBoxItem { Content = $"{device.Name} {(device.IsDiscrete ? "(dGPU)" : string.Empty)}" });
});
}
}
@@ -334,6 +456,18 @@ namespace Ryujinx.Ava.UI.ViewModels
Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(PreferredGpuIndex)));
}
public void MatchSystemTime()
{
var dto = DateTimeOffset.Now;
CurrentDate = new DateTimeOffset(dto.Year, dto.Month, dto.Day, 0, 0, 0, dto.Offset);
CurrentTime = dto.TimeOfDay;
OnPropertyChanged(nameof(CurrentDate));
OnPropertyChanged(nameof(CurrentTime));
}
public async Task LoadTimeZones()
{
_timeZoneContentManager = new TimeZoneContentManager();
@@ -377,6 +511,11 @@ namespace Ryujinx.Ava.UI.ViewModels
Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(NetworkInterfaceIndex)));
}
private bool ValidateLdnPassphrase(string passphrase)
{
return string.IsNullOrEmpty(passphrase) || (passphrase.Length == 16 && LdnPassphraseRegex().IsMatch(passphrase));
}
public void ValidateAndSetTimeZone(string location)
{
if (_validTzRegions.Contains(location))
@@ -393,12 +532,17 @@ namespace Ryujinx.Ava.UI.ViewModels
EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
ShowConfirmExit = config.ShowConfirmExit;
IgnoreApplet = config.IgnoreApplet;
RememberWindowState = config.RememberWindowState;
ShowTitleBar = config.ShowTitleBar;
HideCursor = (int)config.HideCursor.Value;
GameDirectories.Clear();
GameDirectories.AddRange(config.UI.GameDirs.Value);
AutoloadDirectories.Clear();
AutoloadDirectories.AddRange(config.UI.AutoloadDirs.Value);
BaseStyleIndex = config.UI.BaseStyle.Value switch
{
"Auto" => 0,
@@ -426,26 +570,29 @@ namespace Ryujinx.Ava.UI.ViewModels
CurrentDate = currentDateTime.Date;
CurrentTime = currentDateTime.TimeOfDay;
EnableVsync = config.Graphics.EnableVsync;
EnableCustomVSyncInterval = config.Graphics.EnableCustomVSyncInterval.Value;
CustomVSyncInterval = config.Graphics.CustomVSyncInterval;
VSyncMode = config.Graphics.VSyncMode;
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
ExpandDramSize = config.System.ExpandRam;
DramSize = config.System.DramSize;
IgnoreMissingServices = config.System.IgnoreMissingServices;
// CPU
EnablePptc = config.System.EnablePtc;
EnableLowPowerPptc = config.System.EnableLowPowerPtc;
MemoryMode = (int)config.System.MemoryManagerMode.Value;
UseHypervisor = config.System.UseHypervisor;
// Graphics
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
// Physical devices are queried asynchronously hence the prefered index config value is loaded in LoadAvailableGpus().
// Physical devices are queried asynchronously hence the preferred index config value is loaded in LoadAvailableGpus().
EnableShaderCache = config.Graphics.EnableShaderCache;
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
EnableMacroHLE = config.Graphics.EnableMacroHLE;
EnableColorSpacePassthrough = config.Graphics.EnableColorSpacePassthrough;
ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
CustomResolutionScale = config.Graphics.ResScaleCustom;
MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy));
MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)MathF.Log2(config.Graphics.MaxAnisotropy);
AspectRatio = (int)config.Graphics.AspectRatio.Value;
GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
ShaderDumpPath = config.Graphics.ShadersDumpPath;
@@ -475,6 +622,9 @@ namespace Ryujinx.Ava.UI.ViewModels
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
DisableP2P = config.Multiplayer.DisableP2p.Value;
LdnPassphrase = config.Multiplayer.LdnPassphrase.Value;
LdnServer = config.Multiplayer.LdnServer.Value;
}
public void SaveSettings()
@@ -485,15 +635,23 @@ namespace Ryujinx.Ava.UI.ViewModels
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.IgnoreApplet.Value = IgnoreApplet;
config.RememberWindowState.Value = RememberWindowState;
config.ShowTitleBar.Value = ShowTitleBar;
config.HideCursor.Value = (HideCursorMode)HideCursor;
if (_directoryChanged)
if (_gameDirectoryChanged)
{
List<string> gameDirs = new(GameDirectories);
config.UI.GameDirs.Value = gameDirs;
}
if (_autoloadDirectoryChanged)
{
List<string> autoloadDirs = new(AutoloadDirectories);
config.UI.AutoloadDirs.Value = autoloadDirs;
}
config.UI.BaseStyle.Value = BaseStyleIndex switch
{
0 => "Auto",
@@ -520,13 +678,16 @@ namespace Ryujinx.Ava.UI.ViewModels
}
config.System.SystemTimeOffset.Value = Convert.ToInt64((CurrentDate.ToUnixTimeSeconds() + CurrentTime.TotalSeconds) - DateTimeOffset.Now.ToUnixTimeSeconds());
config.Graphics.EnableVsync.Value = EnableVsync;
config.Graphics.VSyncMode.Value = VSyncMode;
config.Graphics.EnableCustomVSyncInterval.Value = EnableCustomVSyncInterval;
config.Graphics.CustomVSyncInterval.Value = CustomVSyncInterval;
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
config.System.ExpandRam.Value = ExpandDramSize;
config.System.DramSize.Value = DramSize;
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
// CPU
config.System.EnablePtc.Value = EnablePptc;
config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
config.System.UseHypervisor.Value = UseHypervisor;
@@ -582,14 +743,19 @@ namespace Ryujinx.Ava.UI.ViewModels
config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex;
config.Multiplayer.DisableP2p.Value = DisableP2P;
config.Multiplayer.LdnPassphrase.Value = LdnPassphrase;
config.Multiplayer.LdnServer.Value = LdnServer;
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
MainWindow.UpdateGraphicsConfig();
MainWindow.MainWindowViewModel.VSyncModeSettingChanged();
SaveSettingsEvent?.Invoke();
_directoryChanged = false;
_gameDirectoryChanged = false;
_autoloadDirectoryChanged = false;
}
private static void RevertIfNotSaved()