Fix Geometry/TFB on compute, Buffer Textures, add Window Resizing (#28)
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@@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Metal
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public IProgram CreateProgram(ShaderSource[] shaders, ShaderInfo info)
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{
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return new Program(shaders, _device);
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return new Program(shaders, _device, info.ComputeLocalSize);
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}
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public ISampler CreateSampler(SamplerCreateInfo info)
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@@ -104,7 +104,7 @@ namespace Ryujinx.Graphics.Metal
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{
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if (info.Target == Target.TextureBuffer)
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{
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return new TextureBuffer(this, info);
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return new TextureBuffer(_device, this, _pipeline, info);
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}
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return new Texture(_device, this, _pipeline, info);
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