Fix Geometry/TFB on compute, Buffer Textures, add Window Resizing (#28)
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@@ -205,7 +205,7 @@ namespace Ryujinx.Graphics.OpenGL
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Buffer.Copy(source, destination, srcOffset, dstOffset, size);
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}
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public void DispatchCompute(int groupsX, int groupsY, int groupsZ, int groupSizeX, int groupSizeY, int groupSizeZ)
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public void DispatchCompute(int groupsX, int groupsY, int groupsZ)
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{
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if (!_program.IsLinked)
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{
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