Merge branch 'master' into master

This commit is contained in:
Vladimir Sokolov
2025-02-13 18:11:07 +10:00
committed by GitHub
13 changed files with 319 additions and 41 deletions

View File

@@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
public const int CurrentVersion = 66;
public const int CurrentVersion = 67;
/// <summary>
/// Version of the configuration file format
@@ -171,6 +171,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
/// </summary>
public UpdaterType UpdateCheckerType { get; set; }
/// <summary>
/// How the emulator should behave when you click off/on the window.
/// </summary>
public FocusLostType FocusLostActionType { get; set; }
/// <summary>
/// Show "Confirm Exit" Dialog

View File

@@ -49,10 +49,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
configurationFileUpdated = true;
}
EnableDiscordIntegration.Value = shouldLoadFromFile ? cff.EnableDiscordIntegration : EnableDiscordIntegration.Value; // Get from global config only
CheckUpdatesOnStart.Value = shouldLoadFromFile ? cff.CheckUpdatesOnStart : CheckUpdatesOnStart.Value; // Get from global config only
UpdateCheckerType.Value = shouldLoadFromFile ? cff.UpdateCheckerType : UpdateCheckerType.Value; // Get from global config only
FocusLostActionType.Value = shouldLoadFromFile ? cff.FocusLostActionType : FocusLostActionType.Value; // Get from global config only
ShowConfirmExit.Value = shouldLoadFromFile ? cff.ShowConfirmExit : ShowConfirmExit.Value; // Get from global config only
RememberWindowState.Value = shouldLoadFromFile ? cff.RememberWindowState : RememberWindowState.Value; // Get from global config only
ShowTitleBar.Value = shouldLoadFromFile ? cff.ShowTitleBar : ShowTitleBar.Value; // Get from global config only
@@ -443,7 +444,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
(63, static cff => cff.MatchSystemTime = false),
(64, static cff => cff.LoggingEnableAvalonia = false),
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
(66, static cff => cff.DisableInputWhenOutOfFocus = false)
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
);
}
}

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@@ -779,6 +779,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
/// </summary>
public ReactiveObject<UpdaterType> UpdateCheckerType { get; private set; }
/// <summary>
/// How the emulator should behave when you click off/on the window.
/// </summary>
public ReactiveObject<FocusLostType> FocusLostActionType { get; private set; }
/// <summary>
/// Show "Confirm Exit" Dialog
@@ -817,6 +822,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableDiscordIntegration = new ReactiveObject<bool>();
CheckUpdatesOnStart = new ReactiveObject<bool>();
UpdateCheckerType = new ReactiveObject<UpdaterType>();
FocusLostActionType = new ReactiveObject<FocusLostType>();
ShowConfirmExit = new ReactiveObject<bool>();
RememberWindowState = new ReactiveObject<bool>();
ShowTitleBar = new ReactiveObject<bool>();

View File

@@ -57,6 +57,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableDiscordIntegration = EnableDiscordIntegration,
CheckUpdatesOnStart = CheckUpdatesOnStart,
UpdateCheckerType = UpdateCheckerType,
FocusLostActionType = FocusLostActionType,
ShowConfirmExit = ShowConfirmExit,
RememberWindowState = RememberWindowState,
ShowTitleBar = ShowTitleBar,
@@ -178,6 +179,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
System.EnableDockedMode.Value = true;
EnableDiscordIntegration.Value = true;
UpdateCheckerType.Value = UpdaterType.PromptAtStartup;
FocusLostActionType.Value = FocusLostType.DoNothing;
ShowConfirmExit.Value = true;
RememberWindowState.Value = true;
ShowTitleBar.Value = !OperatingSystem.IsWindows();

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@@ -0,0 +1,15 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Utilities.Configuration.UI
{
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
public enum FocusLostType
{
DoNothing,
BlockInput,
MuteAudio,
BlockInputAndMuteAudio,
PauseEmulation
}
}