misc: chore: Use explicit types in CPU project

This commit is contained in:
Evan Husted
2025-01-25 14:04:43 -06:00
parent a97fd4beb1
commit 5099548856
18 changed files with 40 additions and 40 deletions

View File

@@ -205,7 +205,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
for (int i = 0; i < funcTable.Levels.Length; i++)
{
var level = funcTable.Levels[i];
AddressTableLevel level = funcTable.Levels[i];
asm.Ubfx(indexReg, guestAddress, level.Index, level.Length);
asm.Lsl(indexReg, indexReg, Const(3));

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@@ -370,7 +370,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
for (int i = 0; i < funcTable.Levels.Length; i++)
{
var level = funcTable.Levels[i];
AddressTableLevel level = funcTable.Levels[i];
asm.Ubfx(indexReg, guestAddress, level.Index, level.Length);
asm.Lsl(indexReg, indexReg, Const(3));

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@@ -190,7 +190,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private bool TryGetThreadLocalFunction(ulong guestAddress, out nint funcPtr)
{
if ((_threadLocalCache ??= new()).TryGetValue(guestAddress, out var entry))
if ((_threadLocalCache ??= new()).TryGetValue(guestAddress, out ThreadLocalCacheEntry entry))
{
if (entry.IncrementUseCount() >= MinCallsForPad)
{

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@@ -41,7 +41,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
{
int targetIndex = _code.Count;
var state = _labels[label.AsInt32()];
LabelState state = _labels[label.AsInt32()];
state.TargetIndex = targetIndex;
state.HasTarget = true;
@@ -68,7 +68,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
{
int branchIndex = _code.Count;
var state = _labels[label.AsInt32()];
LabelState state = _labels[label.AsInt32()];
state.BranchIndex = branchIndex;
state.HasBranch = true;
@@ -94,7 +94,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
{
int branchIndex = _code.Count;
var state = _labels[label.AsInt32()];
LabelState state = _labels[label.AsInt32()];
state.BranchIndex = branchIndex;
state.HasBranch = true;
@@ -113,7 +113,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
{
int branchIndex = _code.Count;
var state = _labels[label.AsInt32()];
LabelState state = _labels[label.AsInt32()];
state.BranchIndex = branchIndex;
state.HasBranch = true;
@@ -342,7 +342,7 @@ namespace Ryujinx.Cpu.LightningJit.CodeGen.Arm64
public readonly void Cset(Operand rd, ArmCondition condition)
{
var zr = new Operand(ZrRegister, RegisterType.Integer, rd.Type);
Operand zr = new Operand(ZrRegister, RegisterType.Integer, rd.Type);
Csinc(rd, zr, zr, (ArmCondition)((int)condition ^ 1));
}

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@@ -163,14 +163,14 @@ namespace Ryujinx.Cpu.LightningJit
{
List<TranslatedFunction> functions = Functions.AsList();
foreach (var func in functions)
foreach (TranslatedFunction func in functions)
{
JitCache.Unmap(func.FuncPointer);
}
Functions.Clear();
while (_oldFuncs.TryDequeue(out var kv))
while (_oldFuncs.TryDequeue(out KeyValuePair<ulong, TranslatedFunction> kv))
{
JitCache.Unmap(kv.Value.FuncPointer);
}

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@@ -174,7 +174,7 @@ namespace Ryujinx.Cpu.LightningJit
for (int i = 0; i < _functionTable.Levels.Length; i++)
{
ref var level = ref _functionTable.Levels[i];
ref AddressTableLevel level = ref _functionTable.Levels[i];
asm.Mov(mask, level.Mask >> level.Index);
asm.And(index, mask, guestAddress, ArmShiftType.Lsr, level.Index);