misc: chore: Use explicit types in CPU project
This commit is contained in:
@@ -48,7 +48,7 @@ namespace Ryujinx.Cpu
|
||||
{
|
||||
for (int i = 0; i < _freeRanges.Count; i++)
|
||||
{
|
||||
var range = _freeRanges[i];
|
||||
Range range = _freeRanges[i];
|
||||
|
||||
ulong alignedOffset = BitUtils.AlignUp(range.Offset, alignment);
|
||||
ulong sizeDelta = alignedOffset - range.Offset;
|
||||
@@ -84,7 +84,7 @@ namespace Ryujinx.Cpu
|
||||
|
||||
private void InsertFreeRange(ulong offset, ulong size)
|
||||
{
|
||||
var range = new Range(offset, size);
|
||||
Range range = new Range(offset, size);
|
||||
int index = _freeRanges.BinarySearch(range);
|
||||
if (index < 0)
|
||||
{
|
||||
@@ -97,7 +97,7 @@ namespace Ryujinx.Cpu
|
||||
private void InsertFreeRangeComingled(ulong offset, ulong size)
|
||||
{
|
||||
ulong endOffset = offset + size;
|
||||
var range = new Range(offset, size);
|
||||
Range range = new Range(offset, size);
|
||||
int index = _freeRanges.BinarySearch(range);
|
||||
if (index < 0)
|
||||
{
|
||||
@@ -149,7 +149,7 @@ namespace Ryujinx.Cpu
|
||||
|
||||
public PrivateMemoryAllocation Allocate(ulong size, ulong alignment)
|
||||
{
|
||||
var allocation = Allocate(size, alignment, CreateBlock);
|
||||
Allocation allocation = Allocate(size, alignment, CreateBlock);
|
||||
|
||||
return new PrivateMemoryAllocation(this, allocation.Block, allocation.Offset, allocation.Size);
|
||||
}
|
||||
@@ -200,7 +200,7 @@ namespace Ryujinx.Cpu
|
||||
|
||||
for (int i = 0; i < _blocks.Count; i++)
|
||||
{
|
||||
var block = _blocks[i];
|
||||
T block = _blocks[i];
|
||||
|
||||
if (block.Size >= size)
|
||||
{
|
||||
@@ -214,8 +214,8 @@ namespace Ryujinx.Cpu
|
||||
|
||||
ulong blockAlignedSize = BitUtils.AlignUp(size, _blockAlignment);
|
||||
|
||||
var memory = new MemoryBlock(blockAlignedSize, _allocationFlags);
|
||||
var newBlock = createBlock(memory, blockAlignedSize);
|
||||
MemoryBlock memory = new MemoryBlock(blockAlignedSize, _allocationFlags);
|
||||
T newBlock = createBlock(memory, blockAlignedSize);
|
||||
|
||||
InsertBlock(newBlock);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user