[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry
2023-07-02 01:27:18 +02:00
committed by GitHub
parent 0684b00b3c
commit 515fc32b21
207 changed files with 1354 additions and 1670 deletions

View File

@@ -60,7 +60,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/unused
/// </summary>
private byte _reserved;
private readonly byte _reserved;
/// <summary>
/// The target rendering device.
@@ -96,4 +96,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <seealso cref="Server.BehaviourContext"/>
public int Revision;
}
}
}

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@@ -27,4 +27,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed uint _reserved[3];
}
}
}

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@@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
private byte _reserved;
private readonly byte _reserved;
/// <summary>
/// Biquad filter numerator (b0, b1, b2).
@@ -31,4 +31,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <remarks>a0 = 1</remarks>
public Array2<short> Denominator;
}
}
}

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@@ -81,4 +81,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// <remarks>This is unused.</remarks>
public uint MixBufferSampleCount;
}
}
}

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@@ -41,4 +41,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// </summary>
public UsageState Status;
}
}
}

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@@ -29,4 +29,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// </summary>
public uint MixesCount;
}
}
}

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@@ -98,7 +98,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCount"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
public bool IsChannelCountValid()
public readonly bool IsChannelCountValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
}
@@ -107,7 +107,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCountMax"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
public bool IsChannelCountMaxValid()
public readonly bool IsChannelCountMaxValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}

View File

@@ -84,7 +84,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCount"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
public bool IsChannelCountValid()
public readonly bool IsChannelCountValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
}
@@ -93,9 +93,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCountMax"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
public bool IsChannelCountMaxValid()
public readonly bool IsChannelCountMaxValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}

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@@ -115,13 +115,13 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// <summary>
/// Reserved/padding.
/// </summary>
private byte _reserved;
private readonly byte _reserved;
/// <summary>
/// Check if the <see cref="ChannelCount"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
public bool IsChannelCountValid()
public readonly bool IsChannelCountValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
}
@@ -130,9 +130,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCountMax"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
public bool IsChannelCountMaxValid()
public readonly bool IsChannelCountMaxValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}

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@@ -24,8 +24,8 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// </summary>
public void Reset()
{
InputMax.AsSpan().Fill(0.0f);
InputMax.AsSpan().Clear();
CompressionGainMin.AsSpan().Fill(1.0f);
}
}
}
}

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@@ -33,7 +33,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// <summary>
/// Reserved/unused.
/// </summary>
private uint _reserved;
private readonly uint _reserved;
/// <summary>
/// The target sample rate.
@@ -110,7 +110,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCount"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
public bool IsChannelCountValid()
public readonly bool IsChannelCountValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
}
@@ -119,9 +119,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCountMax"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
public bool IsChannelCountMaxValid()
public readonly bool IsChannelCountMaxValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}

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@@ -102,7 +102,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCount"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCount"/> is valid.</returns>
public bool IsChannelCountValid()
public readonly bool IsChannelCountValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCount);
}
@@ -111,9 +111,9 @@ namespace Ryujinx.Audio.Renderer.Parameter.Effect
/// Check if the <see cref="ChannelCountMax"/> is valid.
/// </summary>
/// <returns>Returns true if the <see cref="ChannelCountMax"/> is valid.</returns>
public bool IsChannelCountMaxValid()
public readonly bool IsChannelCountMaxValid()
{
return EffectInParameterVersion1.IsChannelCountValid(ChannelCountMax);
}
}
}
}

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@@ -31,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
private byte _reserved1;
private readonly byte _reserved1;
/// <summary>
/// The target mix id of the effect.
@@ -58,7 +58,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
private uint _reserved2;
private readonly uint _reserved2;
/// <summary>
/// Specific data storage.
@@ -70,19 +70,19 @@ namespace Ryujinx.Audio.Renderer.Parameter
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
EffectType IEffectInParameter.Type => Type;
readonly EffectType IEffectInParameter.Type => Type;
bool IEffectInParameter.IsNew => IsNew;
readonly bool IEffectInParameter.IsNew => IsNew;
bool IEffectInParameter.IsEnabled => IsEnabled;
readonly bool IEffectInParameter.IsEnabled => IsEnabled;
int IEffectInParameter.MixId => MixId;
readonly int IEffectInParameter.MixId => MixId;
ulong IEffectInParameter.BufferBase => BufferBase;
readonly ulong IEffectInParameter.BufferBase => BufferBase;
ulong IEffectInParameter.BufferSize => BufferSize;
readonly ulong IEffectInParameter.BufferSize => BufferSize;
uint IEffectInParameter.ProcessingOrder => ProcessingOrder;
readonly uint IEffectInParameter.ProcessingOrder => ProcessingOrder;
/// <summary>
/// Check if the given channel count is valid.
@@ -94,4 +94,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
return channelCount == 1 || channelCount == 2 || channelCount == 4 || channelCount == 6;
}
}
}
}

View File

@@ -31,7 +31,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
private byte _reserved1;
private readonly byte _reserved1;
/// <summary>
/// The target mix id of the effect.
@@ -58,7 +58,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
private uint _reserved2;
private readonly uint _reserved2;
/// <summary>
/// Specific data storage.
@@ -70,19 +70,19 @@ namespace Ryujinx.Audio.Renderer.Parameter
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
EffectType IEffectInParameter.Type => Type;
readonly EffectType IEffectInParameter.Type => Type;
bool IEffectInParameter.IsNew => IsNew;
readonly bool IEffectInParameter.IsNew => IsNew;
bool IEffectInParameter.IsEnabled => IsEnabled;
readonly bool IEffectInParameter.IsEnabled => IsEnabled;
int IEffectInParameter.MixId => MixId;
readonly int IEffectInParameter.MixId => MixId;
ulong IEffectInParameter.BufferBase => BufferBase;
readonly ulong IEffectInParameter.BufferBase => BufferBase;
ulong IEffectInParameter.BufferSize => BufferSize;
readonly ulong IEffectInParameter.BufferSize => BufferSize;
uint IEffectInParameter.ProcessingOrder => ProcessingOrder;
readonly uint IEffectInParameter.ProcessingOrder => ProcessingOrder;
/// <summary>
/// Check if the given channel count is valid.
@@ -94,4 +94,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
return channelCount == 1 || channelCount == 2 || channelCount == 4 || channelCount == 6;
}
}
}
}

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@@ -18,6 +18,6 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed byte _reserved[15];
EffectState IEffectOutStatus.State { get => State; set => State = value; }
EffectState IEffectOutStatus.State { readonly get => State; set => State = value; }
}
}
}

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@@ -23,6 +23,6 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
public EffectResultState ResultState;
EffectState IEffectOutStatus.State { get => State; set => State = value; }
EffectState IEffectOutStatus.State { readonly get => State; set => State = value; }
}
}
}

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@@ -23,4 +23,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
}
}
}

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@@ -13,6 +13,6 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// The effect is disabled.
/// </summary>
Disabled = 4
Disabled = 4,
}
}
}

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@@ -50,4 +50,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
Span<byte> SpecificData { get; }
}
}
}

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@@ -10,4 +10,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
EffectState State { get; set; }
}
}
}

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@@ -30,4 +30,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed uint _reserved[3];
}
}
}

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@@ -19,4 +19,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed uint _reserved[3];
}
}
}

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@@ -24,4 +24,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed byte _reserved[24];
}
}
}

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@@ -41,7 +41,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
private ushort _reserved1;
private readonly ushort _reserved1;
/// <summary>
/// The id of the mix.
@@ -61,7 +61,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
private ulong _reserved2;
private readonly ulong _reserved2;
/// <summary>
/// Mix buffer volumes storage.
@@ -81,7 +81,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
private uint _reserved3;
private readonly uint _reserved3;
[StructLayout(LayoutKind.Sequential, Size = 4 * Constants.MixBufferCountMax * Constants.MixBufferCountMax, Pack = 1)]
private struct MixVolumeArray { }
@@ -92,4 +92,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <remarks>Used when no splitter id is specified.</remarks>
public Span<float> MixBufferVolume => SpanHelpers.AsSpan<MixVolumeArray, float>(ref _mixBufferVolumeArray);
}
}
}

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@@ -18,4 +18,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Performance
/// </summary>
private unsafe fixed uint _reserved[3];
}
}
}

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@@ -18,4 +18,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Performance
/// </summary>
private unsafe fixed uint _reserved[3];
}
}
}

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@@ -16,6 +16,6 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/Unused.
/// </summary>
private ulong _reserved;
private readonly ulong _reserved;
}
}
}

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@@ -2,7 +2,6 @@ using Ryujinx.Audio.Common;
using Ryujinx.Audio.Renderer.Common;
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
using CpuAddress = System.UInt64;
namespace Ryujinx.Audio.Renderer.Parameter.Sink
@@ -41,7 +40,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// <summary>
/// The target <see cref="SampleFormat"/>.
/// </summary>
/// <remarks>Only <see cref="SampleFormat.PcmInt16"/> is supported.</remarks>
/// <remarks>Only <see cref="Audio.Common.SampleFormat.PcmInt16"/> is supported.</remarks>
public SampleFormat SampleFormat;
/// <summary>
@@ -57,6 +56,6 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// <summary>
/// Reserved/padding.
/// </summary>
private ushort _reserved2;
private readonly ushort _reserved2;
}
}
}

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@@ -19,7 +19,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// <summary>
/// Reserved/padding.
/// </summary>
private byte _padding;
private readonly byte _padding;
/// <summary>
/// The total count of channels to output to the device.
@@ -34,7 +34,7 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// <summary>
/// Reserved/padding.
/// </summary>
private byte _reserved;
private readonly byte _reserved;
/// <summary>
/// Set to true if the user controls Surround to Stereo downmixing coefficients.
@@ -55,4 +55,4 @@ namespace Ryujinx.Audio.Renderer.Parameter.Sink
/// </summary>
public Span<byte> DeviceName => SpanHelpers.AsSpan<DeviceNameStruct, byte>(ref _deviceName);
}
}
}

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@@ -25,7 +25,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
private ushort _reserved1;
private readonly ushort _reserved1;
/// <summary>
/// The node id of the sink.
@@ -50,4 +50,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
public Span<byte> SpecificData => SpanHelpers.AsSpan<SpecificDataStruct, byte>(ref _specificDataStart);
}
}
}

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@@ -16,11 +16,11 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/padding.
/// </summary>
private uint _padding;
private readonly uint _padding;
/// <summary>
/// Reserved/padding.
/// </summary>
private unsafe fixed ulong _reserved[3];
}
}
}

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@@ -59,9 +59,9 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// Check if the magic is valid.
/// </summary>
/// <returns>Returns true if the magic is valid.</returns>
public bool IsMagicValid()
public readonly bool IsMagicValid()
{
return Magic == ValidMagic;
}
}
}
}

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@@ -38,9 +38,9 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// Check if the magic is valid.
/// </summary>
/// <returns>Returns true if the magic is valid.</returns>
public bool IsMagicValid()
public readonly bool IsMagicValid()
{
return Magic == ValidMagic;
}
}
}
}

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@@ -37,9 +37,9 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// Check if the magic is valid.
/// </summary>
/// <returns>Returns true if the magic is valid.</returns>
public bool IsMagicValid()
public readonly bool IsMagicValid()
{
return Magic == ValidMagic;
}
}
}
}

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@@ -25,4 +25,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
[MarshalAs(UnmanagedType.I1)]
public bool IsUsed;
}
}
}

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@@ -94,7 +94,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/unused.
/// </summary>
private uint _reserved1;
private readonly uint _reserved1;
/// <summary>
/// User state address required by the data source.
@@ -143,7 +143,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/unused.
/// </summary>
private ushort _reserved2;
private readonly ushort _reserved2;
/// <summary>
/// Change the behaviour of the voice.
@@ -222,7 +222,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Reserved/unused.
/// </summary>
private byte _reserved;
private readonly byte _reserved;
/// <summary>
/// If set to anything other than 0, specifies how many times to loop the wavebuffer.
@@ -260,7 +260,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <typeparam name="T">The PCM sample type</typeparam>
/// <returns>Returns true if the sample offset are in range of the size.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private bool IsSampleOffsetInRangeForPcm<T>() where T : unmanaged
private readonly bool IsSampleOffsetInRangeForPcm<T>() where T : unmanaged
{
uint dataTypeSize = (uint)Unsafe.SizeOf<T>();
@@ -273,27 +273,15 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
/// <param name="format">The target <see cref="SampleFormat"/></param>
/// <returns>Returns true if the sample offset are in range of the size.</returns>
public bool IsSampleOffsetValid(SampleFormat format)
public readonly bool IsSampleOffsetValid(SampleFormat format)
{
bool result;
switch (format)
return format switch
{
case SampleFormat.PcmInt16:
result = IsSampleOffsetInRangeForPcm<ushort>();
break;
case SampleFormat.PcmFloat:
result = IsSampleOffsetInRangeForPcm<float>();
break;
case SampleFormat.Adpcm:
result = AdpcmHelper.GetAdpcmDataSize((int)StartSampleOffset) <= Size &&
AdpcmHelper.GetAdpcmDataSize((int)EndSampleOffset) <= Size;
break;
default:
throw new NotImplementedException($"{format} not implemented!");
}
return result;
SampleFormat.PcmInt16 => IsSampleOffsetInRangeForPcm<ushort>(),
SampleFormat.PcmFloat => IsSampleOffsetInRangeForPcm<float>(),
SampleFormat.Adpcm => AdpcmHelper.GetAdpcmDataSize((int)StartSampleOffset) <= Size && AdpcmHelper.GetAdpcmDataSize((int)EndSampleOffset) <= Size,
_ => throw new NotImplementedException($"{format} not implemented!"),
};
}
}
@@ -316,7 +304,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Skip pitch and Sample Rate Conversion (SRC).
/// </summary>
SkipPitchAndSampleRateConversion = 2
SkipPitchAndSampleRateConversion = 2,
}
/// <summary>
@@ -338,7 +326,7 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// <summary>
/// Resample interpolating 1 samples per output sample.
/// </summary>
Low
Low,
}
}
}
}

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@@ -32,4 +32,4 @@ namespace Ryujinx.Audio.Renderer.Parameter
/// </summary>
private unsafe fixed byte _reserved[3];
}
}
}