[Ryujinx.Audio] Address dotnet-format issues (#5362)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
TSRBerry
2023-07-02 01:27:18 +02:00
committed by GitHub
parent 0684b00b3c
commit 515fc32b21
207 changed files with 1354 additions and 1670 deletions

View File

@@ -27,9 +27,9 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// </summary>
public DspAddress ForceMappedDspAddress;
private unsafe ref MemoryPoolState MemoryPoolState => ref *_memoryPools;
private readonly unsafe ref MemoryPoolState MemoryPoolState => ref *_memoryPools;
public unsafe bool HasMemoryPoolState => (IntPtr)_memoryPools != IntPtr.Zero;
public readonly unsafe bool HasMemoryPoolState => (IntPtr)_memoryPools != IntPtr.Zero;
/// <summary>
/// Create an new empty <see cref="AddressInfo"/>.
@@ -55,7 +55,7 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
CpuAddress = cpuAddress,
_memoryPools = MemoryPoolState.Null,
Size = size,
ForceMappedDspAddress = 0
ForceMappedDspAddress = 0,
};
}
}
@@ -105,7 +105,7 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// Check if the <see cref="MemoryPoolState"/> is mapped.
/// </summary>
/// <returns>Returns true if the <see cref="MemoryPoolState"/> is mapped.</returns>
public bool HasMappedMemoryPool()
public readonly bool HasMappedMemoryPool()
{
return HasMemoryPoolState && MemoryPoolState.IsMapped();
}
@@ -115,7 +115,7 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// </summary>
/// <param name="markUsed">If true, mark the <see cref="MemoryPoolState"/> as used.</param>
/// <returns>Returns the DSP address associated to the <see cref="AddressInfo"/>.</returns>
public DspAddress GetReference(bool markUsed)
public readonly DspAddress GetReference(bool markUsed)
{
if (!HasMappedMemoryPool())
{
@@ -130,4 +130,4 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
return MemoryPoolState.Translate(CpuAddress, Size);
}
}
}
}

View File

@@ -26,7 +26,7 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// <summary>
/// <see cref="MemoryPoolState"/> located on the DSP side for system use.
/// </summary>
Dsp
Dsp,
}
/// <summary>
@@ -69,7 +69,7 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
CpuAddress = 0,
DspAddress = 0,
Size = 0,
Location = location
Location = location,
};
}
@@ -90,7 +90,7 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// <param name="targetCpuAddress">The <see cref="CpuAddress"/>.</param>
/// <param name="size">The size.</param>
/// <returns>True if the <see cref="CpuAddress"/> is contained inside the <see cref="MemoryPoolState"/>.</returns>
public bool Contains(CpuAddress targetCpuAddress, ulong size)
public readonly bool Contains(CpuAddress targetCpuAddress, ulong size)
{
if (CpuAddress <= targetCpuAddress && size + targetCpuAddress <= Size + CpuAddress)
{
@@ -106,7 +106,7 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// <param name="targetCpuAddress">The <see cref="CpuAddress"/>.</param>
/// <param name="size">The size.</param>
/// <returns>the target DSP address.</returns>
public DspAddress Translate(CpuAddress targetCpuAddress, ulong size)
public readonly DspAddress Translate(CpuAddress targetCpuAddress, ulong size)
{
if (Contains(targetCpuAddress, size) && IsMapped())
{
@@ -122,9 +122,9 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// Is the <see cref="MemoryPoolState"/> mapped on the DSP?
/// </summary>
/// <returns>Returns true if the <see cref="MemoryPoolState"/> is mapped on the DSP.</returns>
public bool IsMapped()
public readonly bool IsMapped()
{
return DspAddress != 0;
}
}
}
}

View File

@@ -40,23 +40,23 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
/// <summary>
/// <see cref="Dsp.AudioProcessor"/> unmapping failed.
/// </summary>
UnmapError = 3
UnmapError = 3,
}
/// <summary>
/// The handle of the process owning the CPU memory manipulated.
/// </summary>
private uint _processHandle;
private readonly uint _processHandle;
/// <summary>
/// The <see cref="Memory{MemoryPoolState}"/> that will be manipulated.
/// </summary>
private Memory<MemoryPoolState> _memoryPools;
private readonly Memory<MemoryPoolState> _memoryPools;
/// <summary>
/// If set to true, this will try to force map memory pool even if their state are considered invalid.
/// </summary>
private bool _isForceMapEnabled;
private readonly bool _isForceMapEnabled;
/// <summary>
/// Create a new <see cref="PoolMapper"/> used for system mapping.
@@ -125,7 +125,8 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
{
return CurrentProcessPseudoHandle;
}
else if (memoryPool.Location == MemoryPoolState.LocationType.Dsp)
if (memoryPool.Location == MemoryPoolState.LocationType.Dsp)
{
return _processHandle;
}
@@ -234,13 +235,11 @@ namespace Ryujinx.Audio.Renderer.Server.MemoryPool
return true;
}
else
{
errorInfo.ErrorCode = ResultCode.InvalidAddressInfo;
errorInfo.ExtraErrorInfo = addressInfo.CpuAddress;
return _isForceMapEnabled;
}
errorInfo.ErrorCode = ResultCode.InvalidAddressInfo;
errorInfo.ExtraErrorInfo = addressInfo.CpuAddress;
return _isForceMapEnabled;
}
/// <summary>