misc: chore: Use explicit types in HLE project
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@@ -65,7 +65,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
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// TODO: Call nn::arp::GetApplicationControlProperty here when implemented.
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ApplicationControlProperty controlProperty = context.Device.Processes.ActiveApplication.ApplicationControlProperties;
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foreach (var localCommunicationId in controlProperty.LocalCommunicationId.ItemsRo)
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foreach (ulong localCommunicationId in controlProperty.LocalCommunicationId.ItemsRo)
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{
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if (localCommunicationId == localCommunicationIdChecked)
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{
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@@ -244,7 +244,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
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byte[] ip = address.GetAddressBytes();
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var macAddress = new Array6<byte>();
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Array6<byte> macAddress = new Array6<byte>();
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new byte[] { 0x02, 0x00, ip[0], ip[1], ip[2], ip[3] }.CopyTo(macAddress.AsSpan());
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return macAddress;
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@@ -112,7 +112,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy
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lock (_scanLock)
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{
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var newResults = _scanResultsLast;
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Dictionary<ulong, NetworkInfo> newResults = _scanResultsLast;
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newResults.Clear();
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_scanResultsLast = _scanResults;
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@@ -138,7 +138,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy
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lock (_scanLock)
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{
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var results = new Dictionary<ulong, NetworkInfo>();
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Dictionary<ulong, NetworkInfo> results = new Dictionary<ulong, NetworkInfo>();
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foreach (KeyValuePair<ulong, NetworkInfo> last in _scanResultsLast)
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{
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@@ -490,7 +490,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
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SendAsync(_protocol.Encode(PacketId.CreateAccessPoint, request, advertiseData));
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// Send a network change event with dummy data immediately. Necessary to avoid crashes in some games
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var networkChangeEvent = new NetworkChangeEventArgs(new NetworkInfo()
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NetworkChangeEventArgs networkChangeEvent = new NetworkChangeEventArgs(new NetworkInfo()
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{
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Common = new CommonNetworkInfo()
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{
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@@ -610,7 +610,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
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SendAsync(_protocol.Encode(PacketId.Connect, request));
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var networkChangeEvent = new NetworkChangeEventArgs(new NetworkInfo()
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NetworkChangeEventArgs networkChangeEvent = new NetworkChangeEventArgs(new NetworkInfo()
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{
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Common = request.NetworkInfo.Common,
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Ldn = request.NetworkInfo.Ldn
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@@ -256,7 +256,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
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{
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_proxy.ReturnEphemeralPort(ProtocolType, (ushort)((IPEndPoint)LocalEndPoint).Port);
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}
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var asIPEndpoint = (IPEndPoint)localEP;
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IPEndPoint asIPEndpoint = (IPEndPoint)localEP;
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if (asIPEndpoint.Port == 0)
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{
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asIPEndpoint.Port = (ushort)_proxy.GetEphemeralPort(ProtocolType);
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