misc: chore: Use explicit types in HLE project

This commit is contained in:
Evan Husted
2025-01-25 14:13:18 -06:00
parent 58c1ab7989
commit 5eba42fa06
80 changed files with 410 additions and 397 deletions

View File

@@ -12,9 +12,9 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Proxy
public static void Select(List<ISocketImpl> readEvents, List<ISocketImpl> writeEvents, List<ISocketImpl> errorEvents, int timeout)
{
var readDefault = readEvents.Select(x => (x as DefaultSocket)?.BaseSocket).Where(x => x != null).ToList();
var writeDefault = writeEvents.Select(x => (x as DefaultSocket)?.BaseSocket).Where(x => x != null).ToList();
var errorDefault = errorEvents.Select(x => (x as DefaultSocket)?.BaseSocket).Where(x => x != null).ToList();
List<Socket> readDefault = readEvents.Select(x => (x as DefaultSocket)?.BaseSocket).Where(x => x != null).ToList();
List<Socket> writeDefault = writeEvents.Select(x => (x as DefaultSocket)?.BaseSocket).Where(x => x != null).ToList();
List<Socket> errorDefault = errorEvents.Select(x => (x as DefaultSocket)?.BaseSocket).Where(x => x != null).ToList();
if (readDefault.Count != 0 || writeDefault.Count != 0 || errorDefault.Count != 0)
{