edited NpadManager to better support auto-assign; updated initialization methods; changed some settings for LED color
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@@ -483,7 +483,7 @@ namespace Ryujinx.Ava
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DisplaySleep.Prevent();
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NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
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NpadManager.Initialize(Device, ConfigurationState.Instance.Hid.InputConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse, ConfigurationState.Instance.Hid.EnableAutoAssign);
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TouchScreenManager.Initialize(Device);
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_viewModel.IsGameRunning = true;
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@@ -370,7 +370,7 @@ namespace Ryujinx.Headless
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DisplaySleep.Prevent();
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_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse);
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_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse, _enableAutoAssign);
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_window.Execute();
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@@ -120,7 +120,7 @@ namespace Ryujinx.Headless
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SDL2Driver.Instance.Initialize();
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}
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public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse)
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public void Initialize(Switch device, List<InputConfig> inputConfigs, bool enableKeyboard, bool enableMouse, bool enableAutoAssign)
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{
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Device = device;
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@@ -133,7 +133,7 @@ namespace Ryujinx.Headless
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Renderer = renderer;
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NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse);
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NpadManager.Initialize(device, inputConfigs, enableKeyboard, enableMouse, enableAutoAssign);
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TouchScreenManager.Initialize(device);
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}
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@@ -127,7 +127,7 @@ namespace Ryujinx.Ava.Input
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if (config is StandardControllerInputConfig standardConfig)
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{
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Logger.Warning?.Print(LogClass.Application, $"Setting color for Player{index+1}");
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standardConfig.Led.LedColor = _playerColors[index];
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standardConfig.Led = new LedConfigController { EnableLed = true, LedColor = _playerColors[index] };
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}
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index++;
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}
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@@ -868,6 +868,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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}
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}
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if (_mainWindow.ViewModel.AppHost != null)
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{
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_mainWindow.ViewModel.AppHost.NpadManager.AutoAssignEnabled =
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ConfigurationState.Instance.Hid.EnableAutoAssign;
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}
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_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
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// Atomically replace and signal input change.
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