[Ryujinx.Graphics.Nvdec.Vp9] Address dotnet-format issues (#5371)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Address or silence dotnet format IDE1006 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix empty lines before return Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas, remove redundant code and remove static modifier from Surface.HighBd * Fix naming rule violations * Fix naming rule violations * Fix empty line before return * Fix comment style Co-authored-by: Ac_K <Acoustik666@gmail.com> * Remove comment alignment * Address review feedback * Separate comments by 2 spaces and fix other formatting issues * Make HighBd an auto-property * Replace if-chain with if-else-chain * Fix new naming rule violations --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@@ -117,6 +117,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
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if (Sse41.IsSupported && UseIntrinsics && xStepQ4 == 1 << SubpelBits)
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{
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ConvolveHorizSse41(src, srcStride, dst, dstStride, xFilters, x0Q4, w, h);
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return;
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}
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@@ -261,6 +262,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
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if (Avx2.IsSupported && UseIntrinsics && yStepQ4 == 1 << SubpelBits)
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{
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ConvolveVertAvx2(src, srcStride, dst, dstStride, yFilters, y0Q4, w, h);
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return;
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}
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@@ -776,7 +778,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
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Debug.Assert(yStepQ4 <= 32);
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Debug.Assert(xStepQ4 <= 32);
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HighbdConvolveHoriz(src - srcStride * (SubpelTaps / 2 - 1), srcStride, temp, 64, filter, x0Q4, xStepQ4, w, intermediateHeight, bd);
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HighbdConvolveHoriz(src - srcStride * (SubpelTaps / 2 - 1), srcStride, temp, 64, filter, x0Q4, xStepQ4, w, intermediateHeight, bd);
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HighbdConvolveVert(temp + 64 * (SubpelTaps / 2 - 1), 64, dst, dstStride, filter, y0Q4, yStepQ4, w, h, bd);
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}
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@@ -811,7 +813,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
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int h,
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int bd)
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{
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HighbdConvolveAvgHoriz(src, srcStride, dst, dstStride, filter, x0Q4, xStepQ4, w, h, bd);
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HighbdConvolveAvgHoriz(src, srcStride, dst, dstStride, filter, x0Q4, xStepQ4, w, h, bd);
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}
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public static unsafe void HighbdConvolve8Vert(
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