[Ryujinx.Graphics.Nvdec.Vp9] Address dotnet-format issues (#5371)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Address or silence dotnet format IDE1006 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix empty lines before return Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas, remove redundant code and remove static modifier from Surface.HighBd * Fix naming rule violations * Fix naming rule violations * Fix empty line before return * Fix comment style Co-authored-by: Ac_K <Acoustik666@gmail.com> * Remove comment alignment * Address review feedback * Separate comments by 2 spaces and fix other formatting issues * Make HighBd an auto-property * Replace if-chain with if-else-chain * Fix new naming rule violations --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
@@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
private struct Transform2D
|
||||
{
|
||||
public Transform1D Cols, Rows; // Vertical and horizontal
|
||||
public Transform1D Cols, Rows; // Vertical and horizontal
|
||||
|
||||
public Transform2D(Transform1D cols, Transform1D rows)
|
||||
{
|
||||
@@ -23,7 +23,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
|
||||
private struct HighbdTransform2D
|
||||
{
|
||||
public HighbdTransform1D Cols, Rows; // Vertical and horizontal
|
||||
public HighbdTransform1D Cols, Rows; // Vertical and horizontal
|
||||
|
||||
public HighbdTransform2D(HighbdTransform1D cols, HighbdTransform1D rows)
|
||||
{
|
||||
@@ -32,12 +32,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Transform2D[] Iht4 = new Transform2D[]
|
||||
{
|
||||
new Transform2D(Idct4, Idct4), // DCT_DCT = 0
|
||||
new Transform2D(Iadst4, Idct4), // ADST_DCT = 1
|
||||
new Transform2D(Idct4, Iadst4), // DCT_ADST = 2
|
||||
new Transform2D(Iadst4, Iadst4) // ADST_ADST = 3
|
||||
private static readonly Transform2D[] _iht4 = {
|
||||
new(Idct4, Idct4), // DCT_DCT = 0
|
||||
new(Iadst4, Idct4), // ADST_DCT = 1
|
||||
new(Idct4, Iadst4), // DCT_ADST = 2
|
||||
new(Iadst4, Iadst4), // ADST_ADST = 3
|
||||
};
|
||||
|
||||
public static void Iht4x416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType)
|
||||
@@ -51,9 +50,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Inverse transform row vectors
|
||||
for (i = 0; i < 4; ++i)
|
||||
{
|
||||
Iht4[txType].Rows(input, outptr);
|
||||
input = input.Slice(4);
|
||||
outptr = outptr.Slice(4);
|
||||
_iht4[txType].Rows(input, outptr);
|
||||
input = input[4..];
|
||||
outptr = outptr[4..];
|
||||
}
|
||||
|
||||
// Inverse transform column vectors
|
||||
@@ -64,7 +63,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
tempIn[j] = output[j * 4 + i];
|
||||
}
|
||||
|
||||
Iht4[txType].Cols(tempIn, tempOut);
|
||||
_iht4[txType].Cols(tempIn, tempOut);
|
||||
for (j = 0; j < 4; ++j)
|
||||
{
|
||||
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 4));
|
||||
@@ -72,12 +71,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Transform2D[] Iht8 = new Transform2D[]
|
||||
{
|
||||
new Transform2D(Idct8, Idct8), // DCT_DCT = 0
|
||||
new Transform2D(Iadst8, Idct8), // ADST_DCT = 1
|
||||
new Transform2D(Idct8, Iadst8), // DCT_ADST = 2
|
||||
new Transform2D(Iadst8, Iadst8) // ADST_ADST = 3
|
||||
private static readonly Transform2D[] _iht8 = {
|
||||
new(Idct8, Idct8), // DCT_DCT = 0
|
||||
new(Iadst8, Idct8), // ADST_DCT = 1
|
||||
new(Idct8, Iadst8), // DCT_ADST = 2
|
||||
new(Iadst8, Iadst8), // ADST_ADST = 3
|
||||
};
|
||||
|
||||
public static void Iht8x864Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType)
|
||||
@@ -87,14 +85,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
Span<int> outptr = output;
|
||||
Span<int> tempIn = stackalloc int[8];
|
||||
Span<int> tempOut = stackalloc int[8];
|
||||
Transform2D ht = Iht8[txType];
|
||||
Transform2D ht = _iht8[txType];
|
||||
|
||||
// Inverse transform row vectors
|
||||
for (i = 0; i < 8; ++i)
|
||||
{
|
||||
ht.Rows(input, outptr);
|
||||
input = input.Slice(8);
|
||||
outptr = outptr.Slice(8);
|
||||
input = input[8..];
|
||||
outptr = outptr[8..];
|
||||
}
|
||||
|
||||
// Inverse transform column vectors
|
||||
@@ -113,12 +111,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Transform2D[] Iht16 = new Transform2D[]
|
||||
{
|
||||
new Transform2D(Idct16, Idct16), // DCT_DCT = 0
|
||||
new Transform2D(Iadst16, Idct16), // ADST_DCT = 1
|
||||
new Transform2D(Idct16, Iadst16), // DCT_ADST = 2
|
||||
new Transform2D(Iadst16, Iadst16) // ADST_ADST = 3
|
||||
private static readonly Transform2D[] _iht16 = {
|
||||
new(Idct16, Idct16), // DCT_DCT = 0
|
||||
new(Iadst16, Idct16), // ADST_DCT = 1
|
||||
new(Idct16, Iadst16), // DCT_ADST = 2
|
||||
new(Iadst16, Iadst16), // ADST_ADST = 3
|
||||
};
|
||||
|
||||
public static void Iht16x16256Add(ReadOnlySpan<int> input, Span<byte> dest, int stride, int txType)
|
||||
@@ -128,14 +125,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
Span<int> outptr = output;
|
||||
Span<int> tempIn = stackalloc int[16];
|
||||
Span<int> tempOut = stackalloc int[16];
|
||||
Transform2D ht = Iht16[txType];
|
||||
Transform2D ht = _iht16[txType];
|
||||
|
||||
// Rows
|
||||
for (i = 0; i < 16; ++i)
|
||||
{
|
||||
ht.Rows(input, outptr);
|
||||
input = input.Slice(16);
|
||||
outptr = outptr.Slice(16);
|
||||
input = input[16..];
|
||||
outptr = outptr[16..];
|
||||
}
|
||||
|
||||
// Columns
|
||||
@@ -283,12 +280,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly HighbdTransform2D[] HighbdIht4 = new HighbdTransform2D[]
|
||||
{
|
||||
new HighbdTransform2D(HighbdIdct4, HighbdIdct4), // DCT_DCT = 0
|
||||
new HighbdTransform2D(HighbdIadst4, HighbdIdct4), // ADST_DCT = 1
|
||||
new HighbdTransform2D(HighbdIdct4, HighbdIadst4), // DCT_ADST = 2
|
||||
new HighbdTransform2D(HighbdIadst4, HighbdIadst4) // ADST_ADST = 3
|
||||
private static readonly HighbdTransform2D[] _highbdIht4 = {
|
||||
new(HighbdIdct4, HighbdIdct4), // DCT_DCT = 0
|
||||
new(HighbdIadst4, HighbdIdct4), // ADST_DCT = 1
|
||||
new(HighbdIdct4, HighbdIadst4), // DCT_ADST = 2
|
||||
new(HighbdIadst4, HighbdIadst4), // ADST_ADST = 3
|
||||
};
|
||||
|
||||
public static void HighbdIht4x416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, int bd)
|
||||
@@ -302,9 +298,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// Inverse transform row vectors.
|
||||
for (i = 0; i < 4; ++i)
|
||||
{
|
||||
HighbdIht4[txType].Rows(input, outptr, bd);
|
||||
input = input.Slice(4);
|
||||
outptr = outptr.Slice(4);
|
||||
_highbdIht4[txType].Rows(input, outptr, bd);
|
||||
input = input[4..];
|
||||
outptr = outptr[4..];
|
||||
}
|
||||
|
||||
// Inverse transform column vectors.
|
||||
@@ -315,7 +311,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
tempIn[j] = output[j * 4 + i];
|
||||
}
|
||||
|
||||
HighbdIht4[txType].Cols(tempIn, tempOut, bd);
|
||||
_highbdIht4[txType].Cols(tempIn, tempOut, bd);
|
||||
for (j = 0; j < 4; ++j)
|
||||
{
|
||||
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 4), bd);
|
||||
@@ -323,12 +319,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly HighbdTransform2D[] HighIht8 = new HighbdTransform2D[]
|
||||
{
|
||||
new HighbdTransform2D(HighbdIdct8, HighbdIdct8), // DCT_DCT = 0
|
||||
new HighbdTransform2D(HighbdIadst8, HighbdIdct8), // ADST_DCT = 1
|
||||
new HighbdTransform2D(HighbdIdct8, HighbdIadst8), // DCT_ADST = 2
|
||||
new HighbdTransform2D(HighbdIadst8, HighbdIadst8) // ADST_ADST = 3
|
||||
private static readonly HighbdTransform2D[] _highIht8 = {
|
||||
new(HighbdIdct8, HighbdIdct8), // DCT_DCT = 0
|
||||
new(HighbdIadst8, HighbdIdct8), // ADST_DCT = 1
|
||||
new(HighbdIdct8, HighbdIadst8), // DCT_ADST = 2
|
||||
new(HighbdIadst8, HighbdIadst8), // ADST_ADST = 3
|
||||
};
|
||||
|
||||
public static void HighbdIht8x864Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, int bd)
|
||||
@@ -338,14 +333,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
Span<int> outptr = output;
|
||||
Span<int> tempIn = stackalloc int[8];
|
||||
Span<int> tempOut = stackalloc int[8];
|
||||
HighbdTransform2D ht = HighIht8[txType];
|
||||
HighbdTransform2D ht = _highIht8[txType];
|
||||
|
||||
// Inverse transform row vectors.
|
||||
for (i = 0; i < 8; ++i)
|
||||
{
|
||||
ht.Rows(input, outptr, bd);
|
||||
input = input.Slice(8);
|
||||
outptr = output.Slice(8);
|
||||
input = input[8..];
|
||||
outptr = output[8..];
|
||||
}
|
||||
|
||||
// Inverse transform column vectors.
|
||||
@@ -364,12 +359,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly HighbdTransform2D[] HighIht16 = new HighbdTransform2D[]
|
||||
{
|
||||
new HighbdTransform2D(HighbdIdct16, HighbdIdct16), // DCT_DCT = 0
|
||||
new HighbdTransform2D(HighbdIadst16, HighbdIdct16), // ADST_DCT = 1
|
||||
new HighbdTransform2D(HighbdIdct16, HighbdIadst16), // DCT_ADST = 2
|
||||
new HighbdTransform2D(HighbdIadst16, HighbdIadst16) // ADST_ADST = 3
|
||||
private static readonly HighbdTransform2D[] _highIht16 = {
|
||||
new(HighbdIdct16, HighbdIdct16), // DCT_DCT = 0
|
||||
new(HighbdIadst16, HighbdIdct16), // ADST_DCT = 1
|
||||
new(HighbdIdct16, HighbdIadst16), // DCT_ADST = 2
|
||||
new(HighbdIadst16, HighbdIadst16), // ADST_ADST = 3
|
||||
};
|
||||
|
||||
public static void HighbdIht16x16256Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int txType, int bd)
|
||||
@@ -379,14 +373,14 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
Span<int> outptr = output;
|
||||
Span<int> tempIn = stackalloc int[16];
|
||||
Span<int> tempOut = stackalloc int[16];
|
||||
HighbdTransform2D ht = HighIht16[txType];
|
||||
HighbdTransform2D ht = _highIht16[txType];
|
||||
|
||||
// Rows
|
||||
for (i = 0; i < 16; ++i)
|
||||
{
|
||||
ht.Rows(input, outptr, bd);
|
||||
input = input.Slice(16);
|
||||
outptr = output.Slice(16);
|
||||
input = input[16..];
|
||||
outptr = output[16..];
|
||||
}
|
||||
|
||||
// Columns
|
||||
@@ -440,7 +434,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
|
||||
// DC only DCT coefficient
|
||||
if (eob == 1)
|
||||
{
|
||||
vpx_Highbdidct8x8_1_add_c(input, dest, stride, bd);
|
||||
Vpx_Highbdidct8x8_1_add_c(input, dest, stride, bd);
|
||||
}
|
||||
else if (eob <= 12)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user