Clone the state & flip viewport vertically (#16)

* implement texture get data

* reset all state before blit & clone state

* format

* support blit regions

* implement source region for blit

* replace bottom with top

* account for 0 size

* support image flipping

* revert presentation fixes & y flip

* revert

* flip viewport vertically

* switch face winding

* comment

* use SetBytes for texture clear

* implement missing compute builtins

* change storage and texture buffer alignment

* correct compute builtins

* don't use nullable for textures and samplers

* remove incorrect texture get data implementation

* Cleanup IntPtrs

---------

Co-authored-by: Isaac Marovitz <isaacryu@icloud.com>
This commit is contained in:
SamoZ256
2024-05-27 13:58:03 +02:00
committed by Evan Husted
parent 18b852e05d
commit 6cc4d46e8c
8 changed files with 91 additions and 69 deletions

View File

@@ -186,8 +186,8 @@ namespace Ryujinx.Graphics.Metal
maximumComputeSharedMemorySize: (int)_device.MaxThreadgroupMemoryLength,
maximumSupportedAnisotropy: 0,
shaderSubgroupSize: 256,
storageBufferOffsetAlignment: 0,
textureBufferOffsetAlignment: 0,
storageBufferOffsetAlignment: 16,
textureBufferOffsetAlignment: 16,
gatherBiasPrecision: 0
);
}