UI: Use the dynamic Ryujinx/Ryujinx Canary for dialog titles
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@@ -22,12 +22,12 @@ namespace Ryujinx.Ava
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{
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public class RyujinxApp : Application
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{
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internal static string FormatTitle(LocaleKeys? windowTitleKey = null)
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internal static string FormatTitle(LocaleKeys? windowTitleKey = null, bool includeVersion = true)
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=> windowTitleKey is null
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? $"{FullAppName} {Program.Version}"
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: $"{FullAppName} {Program.Version} - {LocaleManager.Instance[windowTitleKey.Value]}";
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? $"{FullAppName}{(includeVersion ? $" {Program.Version}" : string.Empty)}"
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: $"{FullAppName}{(includeVersion ? $" {Program.Version}" : string.Empty)} - {LocaleManager.Instance[windowTitleKey.Value]}";
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public static readonly string FullAppName = ReleaseInformation.IsCanaryBuild ? "Ryujinx Canary" : "Ryujinx";
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public static readonly string FullAppName = string.Intern(ReleaseInformation.IsCanaryBuild ? "Ryujinx Canary" : "Ryujinx");
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public static MainWindow MainWindow => Current!
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.ApplicationLifetime.Cast<IClassicDesktopStyleApplicationLifetime>()
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