UI: Use the dynamic Ryujinx/Ryujinx Canary for dialog titles
This commit is contained in:
@@ -302,7 +302,7 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
LinuxHelper.RecommendedVmMaxMapCount);
|
||||
|
||||
UserResult response = await ContentDialogHelper.ShowTextDialog(
|
||||
$"Ryujinx - {LocaleManager.Instance[LocaleKeys.LinuxVmMaxMapCountDialogTitle]}",
|
||||
RyujinxApp.FormatTitle(LocaleKeys.LinuxVmMaxMapCountDialogTitle, false),
|
||||
LocaleManager.Instance[LocaleKeys.LinuxVmMaxMapCountDialogTextPrimary],
|
||||
LocaleManager.Instance[LocaleKeys.LinuxVmMaxMapCountDialogTextSecondary],
|
||||
LocaleManager.Instance[LocaleKeys.LinuxVmMaxMapCountDialogButtonUntilRestart],
|
||||
|
||||
Reference in New Issue
Block a user