Handheld Gyro
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@@ -29,11 +29,11 @@ using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.Input.HLE;
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using Ryujinx.Input.SDL2;
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using Ryujinx.Input.SDL3;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reactive.Linq;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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using System.Threading;
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using System.Threading.Tasks;
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@@ -108,7 +108,7 @@ namespace Ryujinx.Ava.UI.Windows
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if (Program.PreviewerDetached)
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{
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InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
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InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver(), new SDL3MotionDriver());
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_ = this.GetObservable(IsActiveProperty).Subscribe(it => ViewModel.IsActive = it);
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this.ScalingChanged += OnScalingChanged;
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