TESTERS WANTED: RyuLDN implementation (#65)

These changes allow players to matchmake for local wireless using a LDN
server. The network implementation originates from Berry's public TCP
RyuLDN fork. Logo and unrelated changes have been removed.

Additionally displays LDN game status in the game selection window when
RyuLDN is enabled.

Functionality is only enabled while network mode is set to "RyuLDN" in
the settings.
This commit is contained in:
Vudjun
2024-11-11 22:06:50 +00:00
committed by GitHub
parent abfcfcaf0f
commit 6d8738c048
93 changed files with 4100 additions and 189 deletions

View File

@@ -392,6 +392,21 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public string MultiplayerLanInterfaceId { get; set; }
/// <summary>
/// Disable P2p Toggle
/// </summary>
public bool MultiplayerDisableP2p { get; set; }
/// <summary>
/// Local network passphrase, for private networks.
/// </summary>
public string MultiplayerLdnPassphrase { get; set; }
/// <summary>
/// Custom LDN Server
/// </summary>
public string LdnServer { get; set; }
/// <summary>
/// Uses Hypervisor over JIT if available
/// </summary>

View File

@@ -1,4 +1,4 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Keyboard;
@@ -703,6 +703,9 @@ namespace Ryujinx.UI.Common.Configuration
Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId;
Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode;
Multiplayer.DisableP2p.Value = configurationFileFormat.MultiplayerDisableP2p;
Multiplayer.LdnPassphrase.Value = configurationFileFormat.MultiplayerLdnPassphrase;
Multiplayer.LdnServer.Value = configurationFileFormat.LdnServer;
if (configurationFileUpdated)
{

View File

@@ -13,7 +13,7 @@ namespace Ryujinx.UI.Common.Configuration
{
public partial class ConfigurationState
{
/// <summary>
/// <summary>
/// UI configuration section
/// </summary>
public class UISection
@@ -25,6 +25,7 @@ namespace Ryujinx.UI.Common.Configuration
public ReactiveObject<bool> AppColumn { get; private set; }
public ReactiveObject<bool> DevColumn { get; private set; }
public ReactiveObject<bool> VersionColumn { get; private set; }
public ReactiveObject<bool> LdnInfoColumn { get; private set; }
public ReactiveObject<bool> TimePlayedColumn { get; private set; }
public ReactiveObject<bool> LastPlayedColumn { get; private set; }
public ReactiveObject<bool> FileExtColumn { get; private set; }
@@ -38,6 +39,7 @@ namespace Ryujinx.UI.Common.Configuration
AppColumn = new ReactiveObject<bool>();
DevColumn = new ReactiveObject<bool>();
VersionColumn = new ReactiveObject<bool>();
LdnInfoColumn = new ReactiveObject<bool>();
TimePlayedColumn = new ReactiveObject<bool>();
LastPlayedColumn = new ReactiveObject<bool>();
FileExtColumn = new ReactiveObject<bool>();
@@ -572,11 +574,32 @@ namespace Ryujinx.UI.Common.Configuration
/// </summary>
public ReactiveObject<MultiplayerMode> Mode { get; private set; }
/// <summary>
/// Disable P2P
/// </summary>
public ReactiveObject<bool> DisableP2p { get; private set; }
/// <summary>
/// LDN PassPhrase
/// </summary>
public ReactiveObject<string> LdnPassphrase { get; private set; }
/// <summary>
/// LDN Server
/// </summary>
public ReactiveObject<string> LdnServer { get; private set; }
public MultiplayerSection()
{
LanInterfaceId = new ReactiveObject<string>();
Mode = new ReactiveObject<MultiplayerMode>();
Mode.LogChangesToValue(nameof(MultiplayerMode));
DisableP2p = new ReactiveObject<bool>();
DisableP2p.LogChangesToValue(nameof(DisableP2p));
LdnPassphrase = new ReactiveObject<string>();
LdnPassphrase.LogChangesToValue(nameof(LdnPassphrase));
LdnServer = new ReactiveObject<string>();
LdnServer.LogChangesToValue(nameof(LdnServer));
}
}

View File

@@ -21,11 +21,11 @@ namespace Ryujinx.UI.Common.Configuration
if (Instance != null)
{
throw new InvalidOperationException("Configuration is already initialized");
}
}
Instance = new ConfigurationState();
}
}
public ConfigurationFileFormat ToFileFormat()
{
ConfigurationFileFormat configurationFile = new()
@@ -87,6 +87,7 @@ namespace Ryujinx.UI.Common.Configuration
AppColumn = UI.GuiColumns.AppColumn,
DevColumn = UI.GuiColumns.DevColumn,
VersionColumn = UI.GuiColumns.VersionColumn,
LdnInfoColumn = UI.GuiColumns.LdnInfoColumn,
TimePlayedColumn = UI.GuiColumns.TimePlayedColumn,
LastPlayedColumn = UI.GuiColumns.LastPlayedColumn,
FileExtColumn = UI.GuiColumns.FileExtColumn,
@@ -136,6 +137,9 @@ namespace Ryujinx.UI.Common.Configuration
PreferredGpu = Graphics.PreferredGpu,
MultiplayerLanInterfaceId = Multiplayer.LanInterfaceId,
MultiplayerMode = Multiplayer.Mode,
MultiplayerDisableP2p = Multiplayer.DisableP2p,
MultiplayerLdnPassphrase = Multiplayer.LdnPassphrase,
LdnServer = Multiplayer.LdnServer,
};
return configurationFile;
@@ -195,6 +199,9 @@ namespace Ryujinx.UI.Common.Configuration
System.UseHypervisor.Value = true;
Multiplayer.LanInterfaceId.Value = "0";
Multiplayer.Mode.Value = MultiplayerMode.Disabled;
Multiplayer.DisableP2p.Value = false;
Multiplayer.LdnPassphrase.Value = "";
Multiplayer.LdnServer.Value = "";
UI.GuiColumns.FavColumn.Value = true;
UI.GuiColumns.IconColumn.Value = true;
UI.GuiColumns.AppColumn.Value = true;
@@ -307,5 +314,5 @@ namespace Ryujinx.UI.Common.Configuration
return GraphicsBackend.OpenGl;
}
}
}
}
}

View File

@@ -7,6 +7,7 @@ namespace Ryujinx.UI.Common.Configuration.UI
public bool AppColumn { get; set; }
public bool DevColumn { get; set; }
public bool VersionColumn { get; set; }
public bool LdnInfoColumn { get; set; }
public bool TimePlayedColumn { get; set; }
public bool LastPlayedColumn { get; set; }
public bool FileExtColumn { get; set; }